Polymorph

Levels
Percentage is an estimate based on tests by players. The game does not display the actual formula.

Trigger

 * When trying to inflict polymorph, your effective attack strength is given a 50% boost and then compares it to the effective defense strength of your target. If the your 150% attack is greater than their 100% defense, then the target is polymorphed.  If it is still not enough, the the target will resist your spell.


 * Polymorph is removed once the target attacks or is attacked via duel while the spell is active. Allies or enemies casting other spells like Confuse, Heal, Revive, Wound, Poison and Sentinel won't remove the poly except for Cleanse.  Cleanse will remove the debuff but only if the caster is not the target.
 * If the target is attacked, he/she will take damage normally (unless he/she is a rogue and evade triggers or Tyxeros' randomizes the base damage to 0) but his/her retaliation base damage is reduced to 0. Only by having Deianira, Daphne or Persephone equipped, can the attacker be damaged in this condition.


 * Any action a target makes while he/she is under poly status is blocked and will count as a defeat. The target only receives 50 points for trying to break out of the poly him/herself in addition to doing no damage to the enemy, take no damage and/or apply the spell he/she has intended to cast.  This includes trying to cast Cleanse to remove the debuff.  The poly will be removed but by poly conditions and not due to the Cleanse spell.


 * Polymorph can still be inflicted even if the target is already under poly status. However, the effect won't stack and queue up 2 or more polymorph effects.  Only one is allowed and all other castings is wasted although still rewarded with the corresponding victory (of defeat) points.


 * Polymorph cannot be performed if the caster is stunned.

Special Inclusion

 * None

Usage

 * Can be used in coordination with a Rogue or Warrior to guarantee a successful big damage hit on a target. Can also be used to stun/bring down the health of a really tough player without having to rely on suicides.


 * Polymorph can be used to halt the attacks of targets. When they see the poly they will either ask for an ally cleric for a Cleanse or patiently wait for an enemy to attack them, consuming the spell.  This can be useful in trying to delay the offense of the enemy and give yourselves some time to regroup and do some Heals and set-up a few Revives and maybe Sentinels.


 * It can be used in the guild based Arena to limit the points an enemy can get in a battle, thereby losing ground in the standings and be behind a rank cutoff. This may force them to buy or use a refill to compensate though.

Recommendation

 * Polymorph is a great power for mages, almost unfair. You have the points advantage (Arena and Guild Coins) as well as a huge attack boost to reach up to people you can't normally beat in a straight duel.  The infliction is not guaranteed to work 100% of the time as it still relies on player stats but it sure as hell can annoy the heck out of the enemy team, especially in the Arena.