User blog comment:RaySchechter/Thoughts on increasing Stamina from 1700 to 2500/@comment-29799174-20191011085409/@comment-43825897-20191027233914

I followed St0liae's advice and changed my general alliance to:

2* Barbarus lvl 16 - 2* Sahar lvl 58 - 3* Dolomar lvl 40 345 Att 233 Def 3x Power Attacks +4.1% Monster Hunter +1970 Monster Attack +14.35% Critical Chance

Ray cast magic bolt on Valhalla, The Air Elemental, stopping it in his tracks for an UNGODLY amount of Damage[1,017,182]! Valhalla, The Air Elemental dealt 12,068 damage to the party.

And

Barbarus has cleaved into the weakened Monster causing traumatic damage!

Before: 866,812 / 50 = 17,336 per 1 Stamina

After: 1,017,182 / 60 = 16,953 per 1 Stamina

That's approximately 383 less damage per hit than what I was doing before.

Current plan: Because Barbarus levels up quickly compared to Dolomar and Moonlight Dragon, I will continue to level up Barbarus as high as I can. Next, level up Moonlight Dragon and try to replace Sahar with him. Sahar will remain in the alliance for the time being because her stats are currently the highest of all of my generals.

Since Barbarus is only level 16, I believe that it is too early here to make any kind of conclusion about this alliance being better than my former one.