Kingdom of Water: Underground Caves

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For the King!


 * In 30 turns, capture as many enemies as you can and lock them up in your dungeons!
 * After 30 turns, you can collect a reward depending on how many enemies captured.
 * The people that you capture will permanently add on to the captured record for this quest.
 * As the captured numbers increase, you will get valuable Population-Based Rewards.

Action Bonuses:
 * You can capture a number of people equal to your Army count (max 30).
 * 1,400 - 5,000 Gold
 * 6 XP

Rewards per Collection:


 * Capture 25 Warlocks: 1 Shortsword +1.
 * Capture 80 Knights: 1 Longsword +1.
 * Capture 1 Golem: 1 Phoenix.
 * Capture 1 Champion: 1 Colossal Sword.

Population Achievement Rewards:


 * Capture 800 Warlocks: +1 Skill Point and 2 Lake Fortresses.
 * Capture 300 Knights: +1 Skill Point and 10 Longsword +1s.
 * Capture 10 Golems: +1 Skill Point and 3 Dragon Talons.
 * Capture 10 Champions: +1 Skill Point and the Armor of Arielle.

= Quest =


 * After gaining control of the docks, the next strike point is the Underground Caves! Powerful guardians roam these dark passageways. Be careful!

Area 1
Entrance: ''This is the second strike point that must be secured before an attack on the Kingdom of Water can be launched. There are rumors of hidden treasures within these caves.''

Clear: A faint glow down one path catches your eye and calls you to approach...

Action:
 * Explore the caves. / Continue exploring outer caves. 5 Energy
 * [[Image:Quest4 engage warlock.jpg|25px]] Warlock: What?!! Where did you come from...
 * [[Image:Quest4 engage knight.jpg|25px]] Knight: The Energies that power thes caves and the Dark Tower are connected.
 * Head toward the light source! 5 Energy
 * [[Image:Quest4 engage warlock.jpg|25px]] Warlock: the Golems give you trouble, use Golem Bane.
 * [[Image:Quest4 engage knight.jpg|25px]] Knight: The Golems were created in the Dark Tower. There must be a way to control them.

Special Event: 'You are found by a patrolling Skeleton Golem! What do you do?!!'

'Skeleton Golem: INTRUDER! STOP OR BE ELIMINATED!'


 * Try for a desperate escape! 5 Energy
 * You make a quick dash before the enemy can react... and escape! (Bonus 5 Experience) or
 * Your path of escape is cut off, and you narrowly survive the attack! You take 5 damage!
 * Capture the Golem with Golem Bane! 5 Energy [[Image:Golem Bane.jpg|20px]] 1 Golem Bane
 * [[Image:Quest4 engage golem.jpg|45px]] You capture the enemy with a Golem Bane!
 * Engage the enemy in Battle! (requires 25 army members) 2 Stamina
 * You fend off the attackers and gain an extra 5 experience!

Area 2
Entrance: ''The light vanishes as quickly as it appeared, and you are left in the darkness. You quickly light a torch and find that the new area is a large room filled with patrolling Golems. The Golems are not alerted by your torch... Perhaps they do not detect light? A quick glimmer of light down the corridor once again calls to you.''

Clear: ''You have found the source of the light. It looks like a large vault filled with... Treasure?''

Action:
 * Hurry past the Golems, avoiding detection. 5 Energy
 * [[Image:Quest4 engage warlock.jpg|25px]] Warlock: Wha... Who... GOL...!
 * Head to the light... 5 Energy
 * [[Image:Quest4 engage warlock.jpg|25px]] Warlock: Even the Dark Maiden fears our leader!

Special Event: 'You accidentally kick a rock and a group of Golems turn your way... You are detected!'

Golem: D...DESTROY INTRUDER!


 * Attack the Enemy Golems! 2 Stamina
 * You launch an attack on the enemy and defeat them. Near the area you find a chest with 500,000 Gold
 * Rush the Enemy Golems with overwhelming force (Requires 30 Army Members)! 4 Stamina
 * You launch an attack on the enemy and defeat them. Near the area you find a chest with 1,000,000 Gold
 * Make a run for it! 5 Energy
 * You narrowly survive the attack! You take 5 damage!

Area 3
Entrance: ''As you approach, you see the glowing light for what it truly is: a large multi-room vault filled with gold and other treasures! Some of your captives tell you that the key to conquering the Dark Tower is here.''

Action: Explore vault! 5 Energy
 * [[Image:Quest4 engage warlock.jpg|25px]] Warlock: Golem Bane can be found in the Dark Tower!
 * [[Image:Quest4 engage knight.jpg|25px]] Knight: Our leader will never surrender to you!

Special Event:

'There is a rumble of heavy steps coming in your direction from behind a wall. With a loud crash, the wall is destroyed, and from the gaping hole where the wall stood, a large warrior enters, accompanied by several Skeleton Golems.'

Champion: So I have found you!


 * Use a Golem Bane to control the Golems and capture the Champion! 5 Energy [[Image:Golem Bane.jpg|20px]] 1 Golem Bane
 * [[Image:Quest4 engage warrior.jpg|45px]] You gain control of the Golems with the Golem Bane and use them to catch the Champion off Guard! You capture the Champion.
 * The enemy is too powerful. Retreat! 5 Energy
 * You make a quick dash before the enemy can react... and escape! (Bonus 5 Experience)
 * Rush the Enemies with overwhelming force (Requires 30 Army Members)! 4 Stamina
 * [[Image:Empty Crystal.jpg|45px]] All enemies are defeated..., and you find in the fallen warrior's pouch an Empty Crystal!

Victory

 * It seems that this area and the Dark Tower are interlinked... What is their connection?