Talk:Strategy Guides/Tiny Guide to Powerleveling/@comment-29799174-20180328140322

Even though this guide gives some good pieces of advice, it's getting old and has become partly outdated, so don't follow it to the letter.

One important thing to note is that if you know from the beginning that you want to be a "powerleveler" (high LSI), you shouldn't add any SP in atk or def. That's the case if you know you want to be 100% Monster Hunter for instance. Put all your points in Energy (and a few to Stamina if you wish), and you'll be able to level up without waiting for hundreds of levels.

For example, you can add only until you reach 3k or 4k Energy (in the meantime, you can add some stam to reach 150 stam for instance). Then you can still add Energy, or you can begin adding to stam more substantially if you prefer, for more Monster Hunting fun. You could reach about 5k energy / 2k stam by the time you reach level 1000 (which can be achieved in only a few months time).

Then you can rely on Runes and Items Archives (IA) for atk and def.

The current best general alliance for a Monster Hunter is 1-Barbarus 2-Dolomar 3-Sahar/Monkey King (Sahar is way easier to obtain, and should also be a lot better until you reach great amounts of attack from runes & IA).

This build is the best for a Monster Hunter, and makes it really easy to get essences, red & green crystals, and a lot of freebies during events. So you can level up your generals a lot more easily. It also makes it a lot easier to complete the Hunter & Engineer Conquest Paths, which otherwise can take extremely long to complete. And ofc it's also easier to get gear from monsters, and to complete Chaos Campaign tasks.

After you reach very high levels, you can then also become useful in Guild Battles with high runes & IA, great generals, great gear and great chaos gems.