Alexandria


 * Were you looking for the monster Alexandra, the Unbreakable perhaps?.

= Stats & Levels =

= Associated Equipment = ''The Staff of Veils is the only reason Zurran has not yet caught Alexandria. The staff prevents detection of its wielder from any distance greater than forty paces.''
 * Staff of Veils (19 Attack, 20 Defense) - Weapon

Item Bonus: +2 Defense to Alexandria

An ancient mystical spellbook that seems to have existed since the beginning of time, the Flamewave Tome never leaves Alexandrias side.
 * Flamewave Tome (16 Attack, 16 Defense) - Shield

Item Bonus: +1 Attack to Alexandria

''It is quite possible that this powerful forgotten spell is what Zurran is after. The secrets to Souls Embrace would possibly allow Zurran to pass back into the plane of the living!''
 * Souls Embrace (14 Attack, 17 Defense) - Magic

Item Bonus: +4 Max Stamina when Alexandria is equipped

= Item Bonus Ability = *Deal additional 2 damage with Mage passive ability when Zurran is equipped.

Alexandria is also considered as an item bonus. If a player has both Alexandria and Zurran, Zurran will deal 20 mage splash damage to the enemy gate in Guild Battles.

= Notes =
 * To buy this hero or any of his associated equipment, please see the Archive of Past Oracle Specials
 * As a general, Alexandria is the weaker version of Zurran.
 * Alexandria is the first general to be considered as an item bonus. Those who have already rolled Zurran will find to Alexandria to be a considerable purchase even with her weaker ability as she herself boosts the abilities of the superior general.
 * Flamewave Tome is named Flamewave Tomb in the game although it's lore states that it is Flamewave Tome. The wiki editors are unsure which is the official name and which is the typo.
 * Not to be confused with the Tower of Transcendence II boss, Alexandra, the Unbreakable.