Talk:Typhonus, the Chimera

Typhonus' Divine Armor
Ok, it seems we are having disagreements about Typ's divine armor. Let's discuss it here. I've tested the divine armor of Typ, like all other 7 divine monsters. I am confident that he blocks 45% at most. I think people are forgetting adding the recorded numbers. Here's how it goes:
 * 1. When you attack Typ (when you have less than 250 DP that is), remember to ADD the 2 damages (the inflicted one and the prevented one), not divide them outright. Why?  Because the first damage is recorded into your activity with no reduction.  Check it.  So there is no reason to divide it when the amount is logged fully in your activity.


 * 2. So how are we to measure the divine armor rating? After you ADD the 2 damages, take the total and use it to DIVIDE the reported prevented damage.  Doing so will get you the percentage of the prevented damage.


 * 3. Now you take this percentage and compare it to another player's (with a different divine power amount) prevented damage. Take their difference and divine it by the difference of your divine power amounts.  By doing so will get you the deterioration rate or the amount the armor goes down per 1 divine power.


 * 4. Multiply this rate with your divine power amount. Add the product to the percentage of prevented damage you got in step 2.  This is the full potential of a monster's divine armor (i.e the amount it will block if the attacker has no divine power whatsoever).


 * See Also: http://174.37.115.166/cforum/showthread.php?t=52830

Hope this helps Barry-N 06:05, July 2, 2011 (UTC)