Talk:Guild Shop/@comment-182.55.65.91-20140911062353

I find it quite sad for Rogue as most Rogue's special abilities are either very passive or with little positive effect as compared to others, and their cost are high. Except Poison, which is the best buddy of Rogue,

1. Evade is always good to have, but unfortunately this is a chance orientated ability, hence passive & very subjective;  2. Backstab & Lacerate(?) can only be used once and only deliver very limited damages, therefore not worth acquiring; 3. Intimidate is also chance oriented, with the use of 2 tokens per action, it may not worth trying; 4. Perhaps Cripple is the second best ability for Rogue, but Cripple uses 2 tokens &, unlike Enrage & Divine Favor, it has a ceiling limit.

Hence I hope the Developer can consider increasing or extending the abilities of Rogue. E.g. It takes 2 or more cleanse to remove Cripple, extend the ceiling limit of Crippling per level, allow Backstab to be used like any other abilities (i.e. not limited to full health players),  Lacerate can be stacked but based on certain % of damage runes etc.

Thanks