Talk:Strategy Guides/Guild Battle Tactics

More Info and Editting needed...
With the recent update on specialized class upgrades being applied in Guild Battles, this page will probably need an overhaul of sorts. A lot of tactics presented are now made inefficient, although still very much applicable.

I would like to ask every editors of the wiki for more info about how these upgrades work. Not just with the general description given by the game but how they are used properly overall. For example, it was mentioned that for the enemy to cancel Polymorph casted on him, he just needs to use up a token before an attack comes to him. I assume that enemy's attack is not affected by Polymorph and only attacks on him (aka not his tokens) are auto-wins for the other guild.

...something like that. Anyway, here are my investigation list:

Barry-N 15:09, December 14, 2010 (UTC)
 * Does swapping upgrades mid-battles work?
 * How much damage does Whirlwind do to the enemies adjacent to the main target?
 * How much damage does the main target take?
 * How often does Evade trigger offensively?
 * How often does if trigger defensively (if it triggers at all)?
 * Does a Polymorph'd enemy also always lose if he attacks while in Polymorph state? (my assumption above)
 * How much healing does the Heal upgrade do to an ally in another gate? (same as usual: 10 Health?)
 * Does Resistance 3 still cost 625 coins or is it "fixed" to 500?