Monster Stance

Monster Stance is a system in Castle Age that is used in Monster Hunting. It use the General Alliance Stance of your equipped general.



Monster Stance
Equal or surpass the monster stance difficulty rating to enable extra benefits. Your equipped hero type determines the benefit and the hero stance power is determined by the sum of the hero level and same type heroes in allience with him.

Defensive alliences increase the critical stance bar which gives a flat percentage increase to the chance to get a critical hit. Offensive alliences increase the damage bar and the damage done by every attack. Balanced alliences reduce the rate at which the critical and damage bars decay. Damage added through these bars does not count towards the minimum threshold to receive rewards.

Once you reach a level on either bar, you have a limited time to reach the next level. When the timer ends or when the bar decays back to the start, the bar will reset to the starting value.

Ultimate Mode
Get both the damage and critical bars to max level to unlock ultimate attack mode. When ultimate attack mode is activated, players have a limited time to take advantage of vastly increased damage and critical chance before both bars reset to their starting values.

Attacking a Monster Stance Monster
While attacking, players have the opportunity to gain bonuses by attacking all at once. When attacking, if a player's equipped Alliance Stance exceeds the monster's stance difficulty rating, the amount of stamina used is added to the corresponding bar.

Damage added through these bars does not count towards the minimum threshold to receive rewards. A player's total damage towards loot can be observed as their Contribution total.

Monsters using Monster Stance
The following monsters use the Monster Stance system:
 * Cronus Astaroth
 * Vargulis, First Brood