Sylvanas, the Sorceress Queen

Sylvanas was the seventh monster ever made available to fight. She can be summoned on the Alchemy page if you have a Sylvanas Orb (which comes from the special mission in the Land of Mist: "Eye of the Storm"). Up to 20 people can attack Sylvanas. You have ?? hours to kill Sylvanas before she escapes.

==

Special Information that makes Sylvanas different from other Monsters: ==

Sylvanas has around 1,220,000? health (the exact number is somewhat random, but is based on the summoner's level). She is designed so that a player can kill one without help from other people, but others can help if the player wants them to.

While fighting Sylvanas, like Lotus Ravenmoore, having a full elite guard is helpful.


 * A thief will steal a small amount of gold (about 1,200 gold?) You need 2 elite guardsman to have a theif
 * A mage will cast Magic Missile, which will do a small bit of damage (150?). You need 4 elite guardsman to have a mage
 * An Archmage will cast Thunderbolt, which will add +10% damage. You need 10 elite guardsman to have an archmage.

While fighting Sylvanas, like Cronus, you can build siege weapons to deal extra damage. There is only 1 siege weapon (which is really a spell) that can be used against Sylvanas.

Drain Life


 * Takes 11 people to cast
 * Does 500,000 damage.

Attacking Sylvanas
When using regular attacks against Sylvanas, you will often earn:


 * 1-3 experience per hit (Sometimes 4 or 6)
 * 0 -100,000 gold per hit (Depends on Level) (Sometimes 200,000)
 * 0-2 Demi-points per hit

When using power attacks against Sylvanas, you will often earn:


 * ?-??? experience per hit
 * 0-?00,000 gold per hit (Sometimes ?00,000)
 * 0-2 Demi-points per hit

Rare Chance Drops

 * Evergreen Cloak
 * Elven Crown
 * Fireball
 * Star Crystals

Epic Chance Drops

 * Elven Staff
 * Faerie Wings
 * Enchanted Lantern

Epic Summoner Chance Drops

 * Note: The summoner gets an extra chance to get his item, because it is also an "Epic Chance Drop"


 * Enchanted Lantern

The amount of rewards that you get is directly related to how much damage you have done to a monster. The more damage you do, the more rewards that you get. Furthermore, it seems that the percent of damage that you do does not matter, but only total damage done is factored in.


 * To help figure out the precise drop mechanics, please see the Sylvanas Loot page.

Notes:

 * There is a rumor that Star Crystals, and the Star Metal (from fighting Colossus), and new "Star" items will be used for alchemy of some kind.