Monster Class

Level up your class by battling monsters. The more monsters you battle, the higher your class level becomes. Gain bonuses at higher levels. More bonuses and powers to come!
 * See Monster List for the default Monsters tab, Monster for detailed monster info, or Summon Monster for level ranges for monster summoning.

= Monster Class Basics = Monster Classes are character types that you can be for a battle. Before every individual fight with a monster that uses the class system, you may pick your class. When you fight as a certain class, you will gain experience in that class (which is different from the experience that you need to gain levels). As your class level raises, you will get bonuses from playing that class. The first status of a monster usually dictates which status will appear more common: ie deflection for Mages, then Mages will be needed more often for that battle.

All classes have an attack that uses stamina and a secondary ability that uses energy. There are two classes that have two secondary abilities.

The following monsters use the Class system:


 * Bahamut, the Volcanic Dragon
 * Alpha Bahamut, the Volcanic Dragon
 * Azriel, the Angel of Wrath
 * War of the Red Plains
 * Alpha Mephistopheles
 * Gehenna, The Fire Elemental
 * Lion's Rebellion
 * Corvintheus
 * Valhalla, the Air Elemental
 * Jahanna, Priestess of Aurora
 * Agamemnon, the Overseer
 * Aurora

= Class Progress = The actual contents of the Monster Class tab area show indications of your leveling and progress in each class. Each class is shown with current level, progress bar status toward next level, and the "Next Level" bonus.

Class Leveling
When you play a class often, you will gain experience at a class. You will only gain class experience if you slay the monster, and if you collect the reward for slaying the monster.

You start every class at level 1.


 * At level 2, you get a +5 attack bonus when fighting as that class
 * At level 3, you get a +10 attack bonus when fighting as that class (total bonus attack = +10, not +15)
 * At level 4, you get a +10 attack bonus when fighting as that class, gain 1 extra class power slot for guild battles/monsters (total attack bonus = +10, not 15; total class power slot = 2)
 * At level 5, you get a +10 attack bonus when fighting as that class, gain 2 extra class power slot for guild battles/monsters (total attack bonus = +10, not 15; total class power slot = 3)

= Current Classes Available =

There are 6 classes in the game.


 * Warrior
 * Rogue
 * Mage
 * Cleric
 * Warlock
 * Ranger

These classes perform similar duties in every monster fight they are used in.

= Tier 1 Classes = These classes are available initially. They have 2 commands available: an attack which uses stamina and a class specialty which uses energy. These classes can be used against all available monsters that use monster classes.

Warrior
Castle Age Description
 * Warriors are juggernauts able to withstand the brute force of most attacks while being able to defend their teammates. Warriors are great defensive additions to any party but are still able to dish out bone-crushing attacks.

Usable Commands:

What Warriors do in Battle
 * The Warrior Special Ability Strengthen increases the max Party Health amount, as well as slightly increases the current Party Health amount. The more Defense you have, the more effective your strengthening will be. You can use Strengthen at any time, but warriors will be able to strengthen and heal for more if the monster has the following status:
 * Bahamut: "STATUS: Bahamut is snapping its large jaws at your party!"
 * Alpha Bahamut: "STATUS: Alpha Bahamut is snapping its large jaws at your party!"
 * Azriel: "STATUS: Azriel is ferociously attacking your party!"
 * War of the Red Plains: "STATUS: A large phalanx of Zenareans advances on your position."
 * Alpha Mephistopheles: "STATUS: Alpha Mephistopheles is ferociously attacking your party!"
 * Gehenna: "STATUS: Gehenna is ferociously attacking your party!"
 * Lion's Rebellion: "STATUS: A large phalanx of Lion Rebels advances on your position."
 * Corvintheus: "STATUS: Corvintheus is ferociously attacking your party!"
 * Valhalla: "STATUS: Valhalla is ferociously attacking your party!"
 * Jahanna: "STATUS: Jahanna is ferociously attacking your party!"
 * Agamemnon: "STATUS: Agamemnon is decimating your party!"
 * Aurora: "STATUS: Aurora is ???!"

Note: if you are trying to get a lot of Activity on a monster, be warned: if the max Party Health amount can no longer be increased, you will only get credit for the amount of health that you healed, and the game does not take into account how much you would have raised the max Party Health if it could have been raised.

Rogue
Castle Age Description
 * Rogues are masters at pinpointing their enemies weaknesses and striking with deadly precision. Rogues are powerful teammates able to deal damage and lockdown the opponent with their debilitating strikes.

Usable Commands:

What Rogues do in Battle
 * The Rogue Special Ability Cripple prevents monsters from healing themselves. The more Attack you have, the more effective your crippling will be. You can only cripple if the monster has the following status:
 * Bahamut: "STATUS: Bahamut is attempting to heal itself!".
 * Alpha Bahamut: "STATUS: Alpha Bahamut is attempting to heal itself!".
 * Azriel: "STATUS: Azriel is attempting to cast Angelic Rebirth to heal herself!".
 * War of the Red Plains: "STATUS: Zenarean clerics are attempting to resurrect their fallen comrades!".
 * Alpha Mephistopheles: "STATUS: Alpha Mephistopheles is attempting to cast Demonic Renew to heal himself!".
 * Gehenna: "STATUS: Gehenna, the Fire Elemental is attempting to cast Heart of Fire to heal himself!".
 * Lion's Rebellion: "STATUS: Lion Rebel clerics are attempting to resurrect their fallen comrades!"
 * Corvintheus: "STATUS: Corvintheus is attempting to cast Divine Renewal to heal himself!"
 * Valhalla: "STATUS: Valhalla is attempting to cast Healing Winds to heal himself!"
 * Jahanna: "STATUS: Jahanna is attempting to cast Nature's Rejuvination to heal herself!"
 * Agamemnon: "STATUS: Agamemnon is attempting to cast Overseer Aura to heal himself!"
 * Aurora: "STATUS: Aurora is attempting to cast Eternal Regrowth to heal herself!"

Bahamut, Alpha Bahamut and Azriel need 830,000 points to fill the Cripple bar within 8 hours.

War of the Red Plains, Alpha Mephistopheles, Gehenna, Lion's Rebellion, Corvintheus, Valhalla, Jahanna and Agamemnon need 200,000 points to fill the Cripple bar within 6 hours.

If the Cripple bar is not full when the time limit expires, the monster will heal for a set amount of health:
 * 5,575,000 health: Bahamut
 * 1,115,000 health: Alpha Bahamut, Azriel
 * 2,000,000 health: War of the Red Plains, Alpha Mephistopheles, Gehenna, Lion's Rebellion, Corvintheus
 * 3,000,000 health: Valhalla, Jahanna, Agamemnon
 * ??? health: Aurora

Mage
Castle Age Description
 * Able to bend magical forces to their will, Mages are able to channel magical energies not only to cause destruction to their foes but are also able to create magical barriers to protect allied forces from harm

Usable Commands:

What Mages do in Battle
 * The Mage Special Ability Deflect blocks monsters' special attacks, preventing heavy damage to the party's health bar. The more Attack you have, the more effective your deflecting will be. You can only deflect if the monster has the following status:
 * Bahamut: "STATUS: Bahamut is readying its Lava Breath".
 * Alpha Bahamut: "STATUS: Alpha Bahamut is readying its Lava Breath".
 * Azriel: "STATUS: Azriel is readying to cast Consecration".
 * War of the Red Plains: "STATUS: The Zenarean fortress is readying to fire a large catapult on your army."
 * Alpha Mephistopeles: "STATUS: Alpha Mephistopheles is readying to cast Hell Fire".
 * Gehenna: "STATUS: Gehenna is readying to cast Lava Eruption".
 * Lion's Rebellion: "STATUS: The Lion Rebel fortress is readying to fire a large catapult on your army."
 * Corvintheus: "STATUS: Corvintheus is readying to cast Divine Blast!"
 * Valhalla: "STATUS: Valhalla is readying to cast Maelstrom!"
 * Jahanna: "STATUS: Jahanna is readying to cast Strangling Vines!"
 * Agamemnon: "STATUS: Agamemnon is readying to cast Agamemnon's Wrath!"
 * Aurora: "STATUS: Aurora is readying to cast ???!"

Bahamut, Alpha Bahamut and Azriel need 830,000 points to fill the Deflect bar within 8 hours.

War of the Red Plains, Alpha Mephistopheles, Gehenna, Lion's Rebellion, Corvintheus, Valhalla, Jahanna and Agamemnon need 200,000 points to fill the Deflect bar within 6 hours.

If the Deflect bar is not full when the time limit expires, your party health/strength bar will take 670,000 damage.

Cleric
Castle Age Description
 * It would be wise not to take a Cleric for granted. Although most well known for their healing and restorative powers, Clerics are also able to summon Holy energies to smite and banish their opponents.

Usable Commands:

What Clerics do in Battle
 * The Cleric Special Ability Heal increases the current party health more than Strengthen, but it does not increase the max Party Health amount. The more Defense you have, the more effective your healing will be. You can use Heal at any time, but clerics will be able to heal for more if the monster has the following status:
 * Bahamut: "STATUS: The mana channels are aligned!"
 * Alpha Bahamut: "STATUS: The mana channels are aligned!"
 * Azriel: "STATUS: The mana channels are aligned!"
 * War of the Red Plains: "STATUS: Your injured comrades need you more than ever!"
 * Alpha Mephistopeles: "STATUS: Your injured comrades need you more than ever!"
 * Gehenna: "STATUS: Your injured comrades need you more than ever!"
 * Lion's Rebellion: "STATUS: Your injured comrades need you more than ever!"
 * Corvintheus: "STATUS: Your injured comrades need you more than ever!"
 * Valhalla: "STATUS: Your injured comrades need you more than ever!"
 * Jahanna: "STATUS: Your injured comrades need you more than ever!"
 * Agamemnon: "STATUS: Your injured comrades need you more than ever!"
 * Aurora: "STATUS: ???!"

= Tier 2 Classes = These classes are not available initially. They are only unlocked once you have reached level 3 on two Tier 1 class types. Tier 2 classes have three commands available: an attack which uses stamina and two class specialties which use energy. These classes are only usable against six monsters: Alpha Mephistopheles, Gehenna, The Fire Elemental, Corvintheus, Valhalla, the Air Elemental, Jahanna, Priestess of Aurora, Agamemnon, the Overseer and Aurora.

Warlock
Castle Age Description Unlocked when you have reached level 3 mastery for both Cleric and Mage.
 * Warlocks have forsaken the path of light to follow the much darker magicks. It is rumored that warlocks trade a portion of their soul as well as their health for their immense powers.

Usable Commands:

What Warlocks do in Battle
 * The Warlocks Special Ability Heal increases the current party health more than Strengthen, but it does not increase the max Party Health amount. The more Defense you have, the more effective your healing will be. You can use Heal at any time, but warlocks will be able to heal for more if the monster has the following status:
 * Alpha Mephistopeles: "STATUS: Your injured comrades need you more than ever!"
 * Gehenna: "STATUS: Your injured comrades need you more than ever!"
 * Corvintheus: "STATUS: Your injured comrades need you more than ever!"
 * Valhalla: "STATUS: Your injured comrades need you more than ever!"
 * Jahanna: "STATUS: Your injured comrades need you more than ever!"
 * Agamemnon: "STATUS: Your injured comrades need you more than ever!"
 * Aurora: "STATUS: ???!"


 * The Warlocks Special Ability Deflect blocks monsters' special attacks, preventing heavy damage to the party's health bar. The more Attack you have, the more effective your deflecting will be. You can only deflect if the monster has the following status:
 * Alpha Mephistopeles: "STATUS: Alpha Mephistopheles is readying to cast Hell Fire".
 * Gehenna: "STATUS: Gehenna is readying to cast Lava Eruption".
 * Corvintheus: "STATUS: Corvintheus is readying to cast Divine Blast".
 * Valhalla: "STATUS: Valhalla is readying to cast Maelstrom".
 * Jahanna: "STATUS: STATUS: Jahanna is readying to cast Strangling Vines!"
 * Agamemnon: "STATUS: Agamemnon is readying to cast Agamemnon's Wrath!"
 * Aurora: "STATUS: ???!"

Alpha Mephistopheles, Gehenna, Corvintheus, Valhalla, Jahanna, Agamemnon and Aurora needs 200,000 points to fill the Deflect bar within 6 hours.

If the Deflect bar is not full when the time limit expires, your party health/strength bar will take 670,000 damage.

Ranger
Castle Age Description Unlocked when you have reached level 3 mastery for both Warrior and Rogue.
 * Rangers make a living stalking through the forest shadows. Invisible to all but the most skilled warriors, a band of rangers will easily take out a small army before they have a chance to react.

Usable Commands:

What Rangers do in Battle
 * The Ranger Special Ability Strengthen increases the max Party Health amount, as well as slightly increases the current Party Health amount. The more Defense you have, the more effective your strengthening will be. You can use Strengthen at any time, but rangers will be able to strengthen and heal for more if the monster has the following status:
 * Alpha Mephistopheles: "STATUS: Alpha Mephistopheles is ferociously attacking your party!"
 * Gehenna: "STATUS: Gehenna is ferociously attacking your party!"
 * Corvintheus: "STATUS: Corvintheus is ferociously attacking your party!"
 * Valhalla: "STATUS: Valhalla is ferociously attacking your party!"
 * Jahanna: "STATUS: Valhalla is ferociously attacking your party!"
 * Agamemnon: "STATUS: Agamemnon is decimating your party!"
 * Aurora: "STATUS: ???!"


 * The Ranger Special Ability Cripple prevents monsters from healing themselves. The more Attack you have, the more effective your crippling will be. You can only cripple if the monster has the following status:
 * Alpha Mephistopheles: "STATUS: Alpha Mephistopheles is attempting to cast Demonic Renew to heal himself!".
 * Gehenna: "STATUS: Gehenna, the Fire Elemental is attempting to cast Heart of Fire to heal himself!"
 * Corvintheus: "STATUS: Corvintheus is attempting to cast Divine Renewal to heal himself!"
 * Valhalla: "STATUS: Valhalla is attempting to cast Healing Winds to heal himself!"
 * Jahanna: "STATUS: Jahanna is attempting to cast Nature's Rejuvination to heal herself!"
 * Agamemnon: "STATUS: Agamemnon is attempting to cast Overseer Aura to heal himself!"
 * Aurora: "STATUS: Jahanna is attempting to cast Eternal Regrowth to heal herself!"

Alpha Mephistopheles, Gehenna, Corvintheus, Valhalla, Jahanna, Agamemnon and Aurora need 200,000 points to fill the Cripple bar within 6 hours.

If the Cripple bar is not full when the time limit expires, the monster will heal for a set amount of health:
 * 2,000,000 health: Alpha Mephistopheles, Gehenna, Corvintheus
 * 3,000,000 health: Valhalla, Jahanna, Agamemnon
 * ??? health: Aurora

= Notes =
 * Your Monster Class levels affects your Guild Character Class levels.
 * If you use a direct attack link, you can use Deflect or Cripple even if the status doesn't need it. You will get points for deflecting and crippling this way. It is unknown if the activity you gained is awarded to your activity total.
 * Guild Monsters (Vincent, Alpha Vincent, Army of the Apocalypse, Giant Arachnid) also use classes but since they are set-up similar to Guild Battles, the class roles for them work the same.

= See also =
 * Attacking
 * Fortifying