Svarog, the Magmapede

Svarog, the Magmapede can be summoned on the Alchemy Summons page if you have an Orb of Svarog, which comes from gifts, and are at least level 340+.

You have 168 hours to complete the battle before he flees.

= Basic Information = Svarog the Magmapede has 870 Million health. Up to 165 people total may participate in the battle. Of these participants, only a set number can participate based on that player's level at the time of joining the battle.
 * 70 people levels 150+
 * 35 people levels 100-149
 * 30 people levels 50-99
 * 30 people levels 1-49

This battle uses the Monster Class, Piercing/Resistance, Divine Power and Target Area systems.

= Special Information =

Target Areas
Svarog has four different areas that can be attacked, each with its own health and resistance :
 * Head (350 million health) - Dispatch to defeat Svarog.
 * Underbelly (350 million health) - Dispatch to defeat Svarog.
 * Carapace 1 (85 million health) - Dispatch to enable Water Weakness on Head. Reduces damage to Head by a maximum of 27% while alive.
 * Carapace 2 (85 million health) - Dispatch to enable Wind Weakness on the Underbelly. Reduces damage to Underbelly by a maximum of 27% while alive.


 * Fire Centipede (1.3 million health) - Fire Centipedes are randomly summoned to players that are attacking Svarog's Head or Carapace 1 and do not have Fire Resistance. Only that specific player is able to attack the Fire Centipede, and the player is marked with an orange symbol [[File:Magmapede_icon.gif]] next to their name in the leaderboard. Damage done to it is not recorded on the leaderboard. Reduces damage to the Head and Carapace 1 by a maximum of 18% with full life.




 * When the Fire Centipede is defeated, the player has a chance to find a Fragment_of_Fire_Protection.jpg Fragment of Fire Protection. 16 of these can be combined through alchemy to create Dull Gem of Fire Protection.


 * Earth Centipede (1.3 million health) - Earth Centipedes are randomly summoned to players that are attacking Svarog's Underbelly or Carapace 2 and do not have Earth Resistance. Only that specific player is able to attack the Earth Centipede, and the player is marked with an orange symbol [[File:Magmapede_icon.gif]] next to their name in the leaderboard. Damage done to it is not recorded on the leaderboard. Reduces damage to the Underbelly and Carapace 2 by a maximum of 18% with full life.




 * When the Earth Centipede is defeated, the player has a chance to find a Fragment_of_Earth_Protection.jpg Fragment of Earth Protection. 16 of these can be combined through alchemy to create Dull Gem of Earth Protection.


 * Players can have both one Earth Centipde and one Fire Centipede at a time.

Piercing/Resistance
Lord of Darkness has Piercing, Water, and Earth Resistances, and Water and Earth Weaknesses.


 * Head - +18 Piercing Resistance (Max block 18%), +20 Fire Resistance (Max block 5%), -10 Water Weakness (Maximum bonus 10%, enabled when Carapace 1 is defeated)
 * Nether Void - +18 Piercing Resistance (Max block 18%), +20 Earth Resistance (Max block 5%), -10 Wind Weakness (Maximum bonus 10%, enabled when Carapace 2 is defeated)
 * Carapace 1 - +18 Piercing Resistance (Maximum block 18%), +15 Water Resistance (Max block 5%)
 * Carapace 2 - +18 Piercing Resistance (Maximum block 18%), +15 Earth Resistance (Max block 5%)

Divine Armor
All parts of the Lord of Darkness have Divine Armor. This armor requires 600 Divine Power to get full damage, and blocks a maximum of 30% with no Divine Power, degrading by 0.05% for each point of Divine Power you have.

Siege Weapons
Thing to keep in mind: do not kill Head or Underbelly before the launch of the last weapon, as essentially half of the weapon is 'wasted' on the dead part. (unconfirmed, as Silverlight Angels did entire amount of damage to NetherVoid only)

= Lore =

Svarog Summoned
no text

Svarog Slain
no text here

= Rewards =

Rewards While Fighting Svarog
108 Attack Essence

Loot Damage Threshold

 * 1 Epic Drop = 6 million? (??%)
 * 2 Epic Drop = ~12.5 million? (??%)