Monster Hunting Generals

[UNDER CONSTRUCTION]

This page gathers all generals which are useful for Monster Hunting.

Obtained from: Favor = Favor Generals; Chest = Treasure Chest generals; Other = obtainable through Arena, events or other means - many are obtainable though different ways now.

Generalities about Monster Hunting Generals
[//castleage.fandom.com/wiki/Powerleveling_/_High_LSI_/_Monster_Hunter_build_guide#General_Alliance https://castleage.fandom.com/wiki/Powerleveling_/_High_LSI_/_Monster_Hunter_build_guide#General_Alliance]

General stats extremely important (most important factor in the damage dealt)

Aggressive is better

+Attack vs. Monsters generals only required if own attack stat is low

Usually it's more efficient not to link generals which have the same ability, cf. General Alliance

Best Alliances
As of date, what is considered the most efficient MH alliance is:

Barbarus - Dolomar - Sahar if your own attack stat is low (roughly < 4000)

Barbarus - Dolomar - Monkey King otherwise

Malekus if you're rich

You only need to level up 3 generals

Note about certain generals:

Banthus

+Attack vs. Monsters
Agamemnon Sahar Sorkan Elin Feral Therian Vancy Zarevok

Cleave / Monster Damage % increase
Barbarus Caine

Power attacks multi
Needs to be the Master of the alliance

Barbarus Maalvus Orc King

Siege
Stone Guardian Grok

Other
Straticus

Monkey King

Malekus

Banthus Archfiend Miri Bladebourne

Beast Master