Thread:Newershadow/@comment-3974500-20150401040039/@comment-3974500-20150402065332

Yep that seems good. Are you envisioning (for a single-target monster) that the health statistic table would be separate from the basic info? If that were the case, I think we'd end up with something like this:
 * the basicInfo template would define an entire info block (might not have to be a table), then start the health table;
 * the healthInfo template would define a row in the middle table;
 * the lootInfo template would close the health table and define the entire loot table.

That seems pretty sensible to me; it means that there's always 3 chunks of information, but that still seems reasonable. There's a lot of info, and squeezing it into too small a space won't help matters.