Template:Quest2/doc

Code
{ {Quest2


 * SpecialQuest = 1


 * name =


 * lorefont =


 * lore =


 * bossimg =


 * bossname =


 * soldier 1 =


 * soldier 1 amount =


 * soldier 2 =


 * soldier 2 amount =


 * soldier 3 =


 * soldier 3 amount =


 * soldier 4 =


 * soldier 4 amount =


 * equipment 1 =


 * equipment 1 amount =


 * equipment 2 =


 * equipment 2 amount =


 * equipment 3 =


 * equipment 3 amount =


 * equipment 4 =


 * equipment 4 amount =


 * gold min =


 * gold max =


 * energy =


 * avg gold =


 * avg gold/en =


 * exp =


 * exp/en =


 * orb drop =


 * crystal drop =


 * special lore =

} }

Upper Body
name = Quest name

qboxfont = optional Changes size of font in gold box   (default is 12)

lorefont =optional Changes size of font   (default is 12)

lore = Quest lore

SpecialQuest = optional   input "1" for Special Quest upper area section

bossimg = Boss image   (default is Placeholder.jpg)

bossname = Boss Name   (links image to boss page)

Excavation = optional input "1" for Excavation Quest upper area section

questimg = Quest images   (default is coming soon.gif)

Middle Body
no soldiers = if none, input "1"   (do not combine with other soldier lines)

soldier 1 = 1ST soldier name   (ex. Footman)

soldier 1 amount = Number of 1ST soldiers needed (ex. 25)

soldier 2 = 2ND soldier

soldier 2 amount = Number of 2ND soldiers

soldier 3 = 3RD soldier

soldier 3 amount = Number of 3RD soldiers

soldier 4 = 4TH soldier

soldier 4 amount = Number of 4TH soldiers

no equipment = if none, input "1"   (do not combine with other equipment lines)

equipment 1 = 1ST equipment name   (ex. Obsidian Sword)

equipment 1 amount = Number of 1ST equipment needed   (ex. 25)

equipment 2 = 2ND equipment

equipment 2 amount = Number of 2ND equipment

equipment 3 = 3RD equipment

equipment 3 amount = Number of 3RD equipment

equipment 4 = 4TH equipment

equipment 4 amount = Number of 4TH equipment

gold min = Minimum Gold gain

gold max = Maximum Gold gain

energy = Energy required

avg gold = Average Gold gain

avg gold/en = Average gold gained per energy spent

exp = Experience gained

exp/en = experience gained per energy spent

orb drop = optional Orb Name

crystal drop = optional Crystal Name

max level = optional Maximum level of excavation   (if unused, "time limit" and "item 1-3" will not appear)

time limit = Time limit of excavation

item 1 = 1ST item obtained from of excavation

item 2 = optional 2ND item obtained from of excavation

item 3 = optional 3RD item obtained from of excavation

Lower Body
special lore = After quest lore from special quests (will not appear if "SpecialQuest" not used