Ogrimus, Death Rat Horde

Ogrimus, Death Rat Horde can be summoned on the Alchemy Summons page if you have 50 energy on hand, and are at least level 620.

You have 168 hours to complete the battle before he flees.

= Basic Information = Ogrimus, Death Rat Horde has 1.4 Billion health. Up to 90 people total may participate in the battle. Of these participants, only a set number can participate based on that player's level at the time of joining the battle.
 * 60 people levels 300+
 * 20 people levels 150-399
 * 10 people levels 1-149

This battle uses the Monster Class, Piercing/Resistance, Divine Power and Target Area systems.

= Special Information =

Target Areas
Ogrimus, Death Rat Horde has two different areas that can be attacked, each with its own health and resistance :
 * Ogrimus (950 million health) - Dispatch to defeat Ogrimus, Death Rat Horde.
 * Rat Horde (450 million health) - Dispatch to enable Fire Weakness on Ogrimus. Reduces damage to Ogrimus by a maximum of 30% while alive.

Piercing/Resistance
Ogrimus, Death Rat Horde has Piercing and Fire Resistances, and Fire Weakness.


 * Ogrimus - +30 Piercing Resistance (Max block 25%), +20 Fire Resistance (Max block 5%), -15 Fire Weakness (Maximum bonus ??%, enabled when Rat Horde is defeated)
 * Rat Horde - +30 Piercing Resistance (Maximum block 25%)

Divine Armor
All parts of Ogrimus, Death Rat Horde have Divine Armor. This armor requires 760 Divine Power to get full damage, and blocks a maximum of ??% with no Divine Power, degrading by ??% for each point of Divine Power you have.

Siege Weapons
= Lore =

Ogrimus, Death Rat Horde Summoned
no text

Ogrimus, Death Rat Horde Slain
= Rewards =

Rewards While Fighting Ogrimus, Death Rat Horde
108 Attack Essence

Loot Damage Threshold
Source:
 * 1 Epic Drop = ?? million? (??%)
 * 2 Epic Drop = ?? million? (??%)