Effect: Protect a target ally and take damage in their stead up to 250 health, and resisting 20 damage per hit.
Sentinel III is created by combining 3x Reinforced Shield and Sentinel II class power. Reinforced Shield can be obtained from Wrath Chest while Sentinel II is obtained via alchemy, whose ingredients are also from Wrath Chest.
Rogue Class[]
Backstab III[]
Backstab III
Effect: +70 Damage to enemy in guild battle with Full Health
Effect: Upon victory, decreases max health of an unwounded target by 125
Wound cannot be stacked.
Wound III is created by combining 3x Serrated Daggers and Wound II class power. Serrated Daggers can be obtained from Wrath Chest while Wound II is obtained via alchemy, whose ingredients are also from Wrath Chest.
Mage Class[]
Mana Shield III[]
Mana Shield III
Effect: Absorb 120 Damage in Guild Battles and Guild Monsters (Lasts 1 hour) - Self Only
Effect: Target an ally with this spell to assume their appearance. 70% chance dispelled when defeated.
Illusion III is created by combining 3x Illusionist Dust and Illusion II class power. Illusion Dust can be obtained from Wrath Chest while Illusion II is obtained via alchemy, whose ingredients are also from Wrath Chest.
Cleric Class[]
Cleanse III[]
Cleanse III
Effect: Remove a Debuff and Heal a Player for 35 health
Effect: The effects of this spell activates upon the death of its recipient and restores 275 health
Revive III is created by combining 3x Souls Calling and Revive II class power. Souls Calling can be obtained from Wrath Chest while Revive II is obtained via alchemy, whose ingredients are also from Wrath Chest.
Notes[]
You can only have one of these abilities at any time. After you have combined a class power, if you try to make another one, the game will not let you.