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Arena XI - Frost is the 11th season of Arena. This PvP event ran from December 1 to December 15, 2017.

Rules[]

Interesting Info[]

  • Duels only. 1 token used per attack.
  • 50 max tokens. Natural token regeneration: every 5 minutes => Above 4 hours to recover all tokens.
  • 5 FP for 10 tokens refill.
  • You also receive points from defensive victories.
  • Your Arena Health is separate from you regular Health, will go up as you advance in rank, and is replenished automatically.
  • The rewards aren't cumulative.
  • Rank cutoffs refreshed every day.
  • Guild rank will give you bonus damage against monsters and bonus to essence trading, as usual.


Tiers and Rewards[]


Rewards[]

Arena XI is the first Arena in which the rewards aren't cumulative. You will get the reward for your rank and only your rank - not the ranks below.

Brawler Treasure
Brawler Treasure
Consumable
Tier 1 - Brawler
Swordsman Treasure
Swordsman Treasure
Consumable
Tier 2 - Swordsman
Warrior Treasure
Warrior Treasure
Consumable
Tier 3 - Warrior
Gladiator Treasure
Gladiator Treasure
Consumable
Tier 4 - Gladiator
Hero Treasure
Hero Treasure
Consumable
Tier 5 - Hero
Legend Treasure
Legend Treasure
Consumable
Tier 6 - Legend
Alpha Vanguard Treasure
Alpha Vanguard Treasure
Consumable
Tier 7 - Alpha Vang.
Eternal Vanguard Treasure
Eternal Vanguard Treasure
Consumable
Tier 8 - Eternal Vang.


Reward Chests Contents[]

When the Arena has ended, in order to get your rewards from the chest you earned, you need to go to the Arena page (you will get a message announcing which rank you achieved), and a Chest will be sent to you Keep under the "Consumables" section. Click on "Consume" right under the chest to retrieve your rewards.

Chest Contents
Brawler Treasure
  • Free Roll x1
  • Hero Crystal x5
  • Common Chaos Shard x100
Swordsman Treasure
  • Free Roll x2
  • Hero Crystal x10
  • Common Chaos Shard x200
Warrior Treasure
  • Free Roll x3
  • Hero Crystal x15
  • Common Chaos Shard x300
Gladiator Treasure
  • Free Roll x4
  • Hero Crystal x20
  • Common Chaos Shard x500
Hero Treasure
  • Free Roll x5
  • Hero Crystal x25
  • Common Chaos Shard x800
Legend Treasure
  • Free Roll x6
  • Hero Crystal x30
  • Common Chaos Shard x1000
Alpha Vanguard Treasure
  • Frostmane weapon Frostmane x1
  • Free Roll x8
  • Hero Crystal x40
  • Rare Chaos Shard x1000
Eternal Vanguard Treasure
  • Frostmane weapon Frostmane x1
  • Hero Layla Layla x1
  • Free Roll x10
  • Hero Crystal x50
  • Epic Chaos Shard x1000


Junior Rewards[]

Same rewards as in previous Arenas.


Guild Rewards[]


Final Cutoffs[]

Rank Cutoff
Swordsman - 80% < 18,615
Warrior - 60% < 47,090
Gladiator - 40% < 114,095
Hero - 15% btw. 252,000 - 257,505
Legend - 5% btw. 342,460 - 343,090
Alpha Vanguard - 2% btw. 515,315 - 520,490
Eternal Vanguard - 0.5% btw. 1,400,800 - 1,902,000


Additional Information & Notes[]

Except for the rewards, Arena XI basically worked the same way as the previous Arena.

You can be at 0 Health and still attack enemies. But other players can't attack you.

The top level bracket starts at level 700:
If you're level 700 or above, players on your battle list will be of any level above 700. If you are level 3000 for instance, you can see (and attack) players as low as level 700 on your battle list.

You can get a random drop sometimes when attacking (even if you lose the duel):

These random drops were first implemented in Arena X. Items dropped through this count towards Chaos Campaign goals.

In Arena X, a feature involving Thane was introduced: when attacking, there was a small chance that Thane would "appear" and "strike and nullify Pierce and Resist bonuses for both attacker and defender". This feature was still used in Arena XI, even though Thane had nothing to do with the "Frost" Arena season.

Monkey King's ability works with Arena tokens.

In May 2018, a new event called DeathMatch was introduced. It was basically a copy of this Arena, except that it lasted only 8 days, there was no Guild rewards, and the prizes differed a bit in the 3 highest ranks.

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