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Monster Bonegnasher

Bonegnasher, Death Rat Horde can be summoned on the Alchemy Summons page if you have 50 energy on hand, and are at least level 450.

You have 168 hours to complete the battle before he flees.


Basic information

Monster Details
Name Type Divine Breakpoint Time to kill 5% Health (Conquest)
Bonegnasher, Death Rat Horde World 720 2000 168 hours 60,000,000
Target Areas
Resistance
Target Health Physical Fire Earth Wind Water Note
Bonegnasher 850,000,000 25 20/[-15] 0 0 0 [xx]: enabled when Rat Horde is death
Rat Horde 350,000,000 25 0 0 0 0
Monster Loot
1 Epic 2 Epics Gold Medal
1%+ 8,170,000 13,010,000
99%+ 11,790,000 34,040,000 30,000,000
Source: Castle Age Monsters Damage/Loot Spreadsheet

Use this text string to post DMG needed in monster chat:

  • 1 Epic 11.8M, 2 Epic 34.1M

Participants: up to 145 people total, with the following distribution:

  • 60 people levels 300+
  • 20 people levels 150-299
  • 10 people levels 1-149

This battle uses the Monster Class, Piercing/Resistance, Divine Power and Target Area systems.


Additional Information

Target Areas

Bonegnasher, Death Rat Horde has two different areas that can be attacked, each with its own health and resistance:

  • Bonegnasher (850,000,000 health) - Dispatch to defeat Bonegnasher, Death Rat Horde.
  • Rat Horde (350,000,000 health) - Dispatch to enable Fire Weakness on Bonegnasher. Reduces damage to Bonegnasher by a maximum of 30% while alive.

Piercing/Resistance

Bonegnasher, Death Rat Horde has Piercing and Fire Resistances, and Fire Weakness.

  • Bonegnasher - +25 Piercing Resistance (Max block 20%), +20 Fire Resistance (Max block 5%), -15 Fire Weakness (Maximum bonus ??%, enabled when Rat Horde is defeated)
  • Rat Horde - +25 Piercing Resistance (Max block 20%)

Divine Armor

Bonegnasher, Death Rat Horde has a divine armor which blocks 35% of damage per attack. It deteriorates at a rate of 0.05% per 1 divine power. It will take at least 720 divine power to nullify it completely.

Siege Weapons

While fighting Bonegnasher, there are 5 siege weapons that can be launched to deal extra damage.
All Siege Weapons hit Bonegnasher's Bonegnasher and are unaffected by blocks and resistances.
*Bonegnasher's Bonegnasher has 850,000,000 HP

Name Clicks Damage Dealt

%HP Dealt*

Valerian Soldiers Valerian Soldiers 10 30,000,000 dmg
3,000,000 dmg/click
3.53 %
0.35 % per click
Elven Rangers Elven Rangers 20 35,000,000 dmg
1,750,000 dmg/click
4.12 %
0.21 % per click
Dwarven Militia Dwarven Militia 30 40,000,000 dmg
1,333,333 dmg/click
4.71 %
0.16 % per click
Archer Allies Archer Allies 40 45,000,000 dmg
1,125,000 dmg/click
5.29 %
0.13 % per click
Gray Wizards Gray Wizards 50 50,000,000 dmg
1,000,000 dmg/click
5.88 %
0.12 % per click
Totals 150 200,000,000 dmg
1,333,333 dmg/click
23.53 %
0.16 % per click

Lore

Rewards while fighting Bonegnasher, Death Rat Horde

Attack Essence 108 Attack Essence

Rewards after slaying Bonegnasher, Death Rat Horde

Monster bonegnasher dead

Rare Drops Epic Drops

Gnasher Saber Gnasher Saber
Weapon: Attack:25 Defense:20
Vermin Greaves Vermin Greaves
Boots: Attack:8 Defense:7

Vermin Hide Vermin Hide
Armor: Attack:38 Defense:40
Bonegnashers Mark Bonegnashers Mark
Ingredient

Silver Ore of Physical Resistance Silver Ore of Physical Resistance
Ingredient

Silver Ore of Physical Piercing Silver Ore of Physical Piercing
Ingredient

Bronze Ore of Physical Resistance Bronze Ore of Physical Resistance
Ingredient

Bronze Ore of Physical Piercing Bronze Ore of Physical Piercing
Ingredient

Dull Shard of Water Protection Dull Shard of Water Protection
Ingredient

Dull Shard of Water Fury Dull Shard of Water Fury
Ingredient

Loot thresholds for 99%:

  • Epic: 1 - 11,740,000 (starts at 8,170,000), 2 - 34,040,000 (starts at 13,010,000)

Alchemy

Item Archives

Achievements

  • Gold Medal: 30,000,000 pure damage in less than 24 hours (before 144 hours monster timer): +3 Skill Points (one-time award)
  • Slay Bonegnasher, Death Rat Horde 5 times (1,000,000 min dmg + def): +5 Favor Points.
  • Slay Bonegnasher, Death Rat Horde 5 times (5,000,000 min dmg, secondary targets have > 75% health): +3 Skill Points

Notes


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