Colosseum home.jpg

Colosseum (also called Team Battle or 5v5) is a battle feature added in November 2018. It comes back periodically in the form of seasons.

By participating, you earn Honor Points that you can trade in for certain rewards.

The battle format is 5v5 and works similarly to 10v10 battles; however it is a lot more fast-paced as you have a lot more tokens at your disposal.


There are 2 battle time brackets each day: 10:00-13:00 PST & 20:00-23:00 PST.

You can access the Colosseum by clicking "Colosseum" (Facebook - web3) in the Battle tab.

There are 5 tabs on the Colosseum page:

  • Home, where you can register for battle.
  • Record, where you can see your current tier and your Battles history (last 10 matches).
  • Leaderboard, where you can see your current rank and the 50 top players.
  • Award, where you can see the end-of-season rewards.
  • Shop, where you can buy certain items with Honor Points and check your purchase history.


Currently there has been 5 Colosseum seasons.

In-game Information

HOW TO PLAY - Season 4 【Time】10:00-13:00 & 20:00-23:00. During this time, you can join the battle multiple times. 【Matchmaking】You can choose Random Team or Set Team to search for other players. We will arrange similar-tier opponents for you. The search will stop if no opponent has been found for 10 minutes. 【Battle】5v5 battle is similar to 10v10. You have 10 tokens when you enter the battle and the amount restores by 5 every 2 minute. The maximum time of each battle is 20 minutes. 【Anti-botting】If a player hasn't spent any tokens during a battle, they won't get Honor points and Colosseum points upon victory, but will lose Colosseum points upon defeat. 【Reward】You will earn 10 Colosseum points when you win, and lose 10 Colosseum points when you fail. Every time you gain 100 Colosseum points, they will be converted into 1 star, conversely you will lose 1 star when your Colosseum points fall below 0. After winning 50 battles, Colosseum points you gained will be reduced. 【Season Reward】After the end of the season, players will earn reward based on their highest tier. The top 100 players will receive extra reward. 【Tier】Player starts from Bronze Ⅲ. Tiers include: Bronze, Silver, Gold, Platinum, Diamond and Gladiator, from low to high. 【Honor Point】You can exchange Honor Points for rewards in Shop.

Tiers WIN LOSE WEEK LIMITED
Bronze 150 90 3600
Silver 200 120 4800
Gold 250 150 6000
Platinum 300 180 7200
Diamond 350 210 8400
Gladiator 450 270 10800

HOW TO PLAY - Season 3 【Time】10:00-13:00 & 20:00-23:00. During this time, you can join the battle multiple times. 【Matchmaking】You can choose Single or Team to search for other players. We will arrange similar-tier opponents for you. Please wait. 【Battle】5v5 Battle is similar to 10v10. You have 10 tokens when you enter the battle and the amount restores by 1 every 1 minute. The maximum time of each battle is 20 minutes. 【Reward】You will earn 10 Colosseum points when you win, and lose 10 Colosseum points when you fail. Every time you gain 100 Colosseum points, they will be converted into 1 star, conversely you will lose 1 star when your Colosseum points fall below 0. After winning 50 battles, Colosseum points you gained will be reduced. 【Season Reward】:After the end of the season, players will earn reward based on their higest tier. The top 100 players will receive extra reward. 【Tier】Player starts from Bronze III. Tiers include: Bronze, Silver, Gold, Platinum, Diamond and Gladiator, from low to high. 【Honor Point】You can exchange Honor Points for rewards in Shop.

Tiers WIN LOSE WEEK LIMITED
Bronze 150 90 3600
Silver 200 120 4800
Gold 250 150 6000
Platinum 300 180 7200
Diamond 350 210 8400
Gladiator 450 270 10800

HOW TO PLAY - Season 2 【Time】10:00-13:00 & 20:00-23:00. During this time, you can join the battle multiple times.  【Matchmaking】You can choose Single or Team to search for other players. We will arrange similar-tier opponents for you. Please wait. 【Battle】5v5 Battle is similar to 10v10. You have 20 tokens when you enter the battle and the amount restores by 10 every 2 minutes. The maximum time of each battle is 20 minutes. 【Reward】You will earn 1 star when you win, and lose 1 star when you fail. Also you will earn Honor Points after every battle. 【Season Reward】After the end of the season, players will earn reward based on their highest tier. The top 100 players will receive extra reward. 【Tier】Player starts from Bronze III. Tiers include: Bronze, Silver, Gold, Platinum, Diamond and Gladiator, from low to high. 【Honor Point】You can exchange Honor Points for rewards in Shop.

Tiers WIN LOSE WEEK LIMITED
Bronze 150 90 3600
Silver 200 120 4800
Gold 250 150 6000
Platinum 300 180 7200
Diamond 350 210 8400
Gladiator 450 270 10800

HOW TO PLAY - Season 1 【Time】10:00-13:00 & 20:00-23:00. During this time, you can join the battle multiple times.  【Matchmaking】You can choose Single or Team to search for other players. We will arrange similar-tier opponents for you. Please wait. 【Battle】5v5 Battle is similar to 10v10. You have 20 tokens when you enter the battle and the amount restores by 10 every 2 minutes. The maximum time of each battle is 20 minutes. 【Reward】You will earn 1 star when you win, and lose 1 star when you fail. Also you will earn Honor Points after every battle. 【Tier】Player starts from Bronze III. Tiers include: Bronze, Silver, Gold, Platinum, Diamond and Gladiator, from low to high. 【Honor Point】You can exchange Honor Points for rewards in Shop.

Tiers WIN LOSE WEEK LIMITED
Bronze 150 90 3600
Silver 200 120 4800
Gold 250 150 6000
Platinum 300 180 7200
Diamond 350 210 8400
Gladiator 450 270 10800

Honor Points

Honor Points are a currency you can earn exclusively by participating in the Colosseum, which can be used to purchase a variety of items in the Colosseum Shop.

There is a maximum amount of Honor Points you can earn every week depending on your rank (cf. table in In-game Information above). At the beginning of a new week, your weekly Honor Points counter is reset to zero and you can start earning Honor Points again. Your Honor Points total is not affected by this reset in any way; you can see your accumulated amount under the Shop tab, which will only decrease if you buy items from the Colosseum Shop.

Unused Honor Points during a season should carry over to the next season (that was the case between the three first seasons). Furthermore, you should still be able to buy items from the Shop between seasons, even after the Colosseum banner disappears from the Home page.

Here are several details about the weekly limit and earning mechanics:

  • The weekly Honor Points counter resets every Monday before the first session of the day.
  • If you go up a rank during the week, your weekly Honor Points limit will go up and you will be able to earn more Honor Points accordingly (whether you had already reached your maximum amount of Honor Points for the week or not).
  • Your weekly Honor Points limit is determined by the highest achieved rank that week. If you drop down a rank during the week, the counter limit won't change until the next week. You never lose accumulated Honor Points.
  • Your weekly Honor Points limit for a new week is determined by the rank you're at at the start of this new week.
  • Individual participation in a match doesn't matter for the rewards. Even if one player does everything and the other 4 do nothing, everyone in the squad will get the same amount of Honor Points and earn/lose a star.
  • Within a rank (for any rank), and starting with 0 Honor Point, it takes 24 victories or 40 defeats (or 15 victories and 15 defeats) to reach the weekly Honor Points limit.


Starting the Battle

When the event starts, you have 2 options to participate: Single or Team. "Single" will automatically find 4 teammates and 5 opponents and then start the match. "Team" will allow you to invite players from your army and require the team captain to Match the team to start the match.

Matches will last a maximum of 20 minutes or until one side is killed.

Once a player or team is "matching", there is no set time for the battle to start. Once the match is found and the battle has started, a pop-up should appear indicating it. You can also keep refreshing the page by hitting the Colosseum "Home" button, which will immediately bring you into battle if one has started.

You can be inactive during the whole duration of a battle; you will still earn Honor Points (and stars on wins). However of course you will put your team at a disadvantage.


Playing as a Single

Simply click on the "Single" button and wait until a match is created.

Teams made up of Single players are immediately disbanded after a match. This was a change implemented shortly after Colosseum was started, and resolved issues related to team leaders not starting the next battle leading to players leaving the team, which could not be repalced (one player leaving meant the whole team had to leave and click "Single" again).


Playing as a Team

You can click on "Team" up to 10 minutes before the Colosseum start time to start inviting players to form a squad.

Only the team leader (whoever starts the team) can click the Match button.

The team has to have 5 members before you can click "Match". The Match button can be pressed anytime during a Colosseum session. It is possible to match after the end of the session provided the match button was pressed during the event time slot, and provided there is another team to match to. 

The team leader can invite any number of players from their army to join. The first 4 players to join make the team. Anyone that has joined the team in turn can invite other players, again until the team has a total of five players at which point the team is full.

Players invited to a team will receive the invitation (Group Invite!) in the "Allies" section on the Home page, where you also receive gifts and army invites (web3) or in the social section/messages on the iOS app.

After a match is over, another match can be started right away by the team leader.

If the leader leaves the squad after a battle, the entire squad is disbanded.

Players may choose to leave the squad, but must do so before the Match button is hit. Openings in the squad can be filled by inviting other players until a total of 5 players are on the team.

The players on a team do not need to play, however the captain is needed to hit the match button for the next battle.


The Matching Process

The help section in-game states: "We will arrange similar-tier opponents for you".

Ranks seem to be the only factor taken into account. The player level for instance doesn't seem to be taken into account at all, a level 1 could face a level 2000.

The highest you go in the ranks, the longest in takes to find matches. At the highest ranks, there weren't many players and most of them played exclusively in Teams and as a Single you could have not found a match during a full 3-hour session or more.

If ever you are not matched by the end of a session the matchmaking will eventually be cancelled and you will be able to click Single or Team again at the beginning of the next session.

When playing as a Team, the matchmaking depends on the player with the highest rank in the team.

Seasons 1 and 2

In seasons 1 and 2, what was taken into account was the number of stars separating players: from what we could observe, players more than 15 stars apart would not be matched together (see the Ranks section). This meant that for instance, players in Platinum V could not be matched with players in Platinum I. In Gladiator, the matchmaking would have to find 10 players within the same 15-star range to create a match.

When playing as a Team: for two teams to face each other the highest players from both teams had to be at a maximum of 15 stars apart.

Season 3

In season 3, from what we could observe each rank could only be matched against the same rank plus one below and one above. For instance, a player in Bronze could only match against players in Bronze or in Silver; a player in Diamond could only be matched against Diamond, Platinum or Gladiator players. Furthermore, it appeared that the matchmaking would first try to find players of your own rank and only fetch players of the rank below or above if it didn't find any of your own rank. When playing as a Team, the highest players on both teams simply have to be of the same rank, or one below or above.

Ranks

Colosseum honour bronze.pngColosseum honour silver.pngColosseum honour gold.pngColosseum honour platinum.pngColosseum honour diamond.pngColosseum honour gladiator.png

There are 6 ranks: Colosseum honour bronze.png Bronze, Colosseum honour silver.png Silver, Colosseum honour gold.png Gold, Colosseum honour platinum.png Platinum, Colosseum honour diamond.png Diamond and Colosseum honour gladiator.png Gladiator.

Everyone starts at Bronze III.

There are 3 tiers in Bronze and Silver ranks, 4 tiers in Gold, and 5 tiers in Platinum and Diamond.

The Gladiator rank has no tiers, and instead shows the total number of stars you have accumulated after you've reached the Gladiator rank. For instance: Gladiator Colosseum honour star on.png x 36
The amount of stars decreases if you lose matches, and increases if you win.

To move up a tier, you need to earn stars.

In order to go up a tier, you need 3 stars in Bronze and Silver ranks, 4 stars in Gold, and 5 stars in Platinum and Diamond.

You also win more or less Honor Points when you win or lose a match depending on which rank you're currently at. Tiers within a rank have no influence on this.

It should be noted that it's possible to drop down a tier or even a rank.

  • There are several star inconsistencies. You go from Silver I with 3 stars to Gold IV with 1 star (regular ranking behavior); however if you then directly lose a match, you'll remain in Gold IV with 0 stars. If you lose again the next match, you'll go back to Silver I with 2 stars only.


Rank Number of Tiers Cumulative amount of Tiers Stars to reach next Tier Stars to reach next Rank Cumulative amount of Stars
Colosseum honour bronze.png Bronze 3

III

3 3

Colosseum honour star on.pngColosseum honour star on.pngColosseum honour star on.png

9 9
Colosseum honour silver.png Silver 3

III

6 3

Colosseum honour star on.pngColosseum honour star on.pngColosseum honour star on.png

9 18
Colosseum honour gold.png Gold 4

IV

10 4

Colosseum honour star on.pngColosseum honour star on.pngColosseum honour star on.pngColosseum honour star on.png

16 34
Colosseum honour platinum.png Platinum 5**

V

15 5

Colosseum honour star on.pngColosseum honour star on.pngColosseum honour star on.pngColosseum honour star on.pngColosseum honour star on.png

25 59
Colosseum honour diamond.png Diamond 5**

V

20 5

Colosseum honour star on.pngColosseum honour star on.pngColosseum honour star on.pngColosseum honour star on.pngColosseum honour star on.png

25 84
Colosseum honour gladiator.png Gladiator 1 21 N/A N/A N/A


All ranks and tiers in ascending order:
Bronze III, Bronze II, Bronze I,
Silver III, Silver II, Silver I,
Gold IV, Gold III, Gold II, Gold I,
Platinum V**, Platinum IV, Platinum III, Platinum II, Platinum I,
Diamond V**, Diamond IV, Diamond III, Diamond II, Diamond I,
Gladiator.


**There is currently a display bug on the web version of the game: Platinum V and Diamond V are displayed as Platinum VI and Diamond VI. You do however directly go to Platinum/Diamond IV when ranking up from Platinum/Diamond VI. Same when you drop from IV, you go to VI.


Seasons differences

Seasons 1 and 2

For every match won you earn one star, and for every match lost you lose one.

In Bronze and Silver, it's not possible to drop down a tier, or even to lose a star. Only when reaching Gold IV you can then lose stars and even drop back to Silver I.

Season 3

This season sees the introduction of Colosseum points. You need 100 Colosseum Points to earn a star. For every match won you earn 10 Colosseum Points, which means that compared to previous seasons you need 10 times more wins to get one star.

Most of the time when losing a match you also lose 10 Colosseum Points. However when reaching Gold rank and in all higher ranks, if you're exactly at 0 Colosseum Points (for instance if you just earned a star with your previous match) when you lose a match, you will lose 50 Colosseum Points at once and thus drop down a star. For instance if you are at Gold III 2 stars 0 Points and lose, you will drop to Gold III 1 star 50 Points.

Additionaly there were bugs where you could lose 60 Points at once or even 1 star and 50 Points (amounting to 150 Points).

In Bronze and Silver you still can't lose stars once you've earned them, but you can lose Colosseum Points at any time. Furthermore, you can drop from Gold IV back to Silver I.

Seasons

There have been five seasons so far:

  • Season 1: Nov. 20, 2018 - May 13, 2019 (25 weeks)
  • Season 2: June 26, 2019 - Sept. 24, 2019 (91 days or 13 weeks)
  • Season 3: Jan. 7, 2020 - Apr. 8, 2020 (91 days or 13 weeks)
  • Season 4: June 11, 2020 - Sept. 10, 2020 (91 days or 13 weeks)
  • Season 5: March 29, 2021 - June 28, 2021 (92 days or 13 weeks and 1 day)


Colosseum I

Colosseum banner for ios.jpg

Colosseum Season 1 started on Nov. 20, 2018 and ended on May 13, 2019. It lasted 175 days (25 weeks).

Season 1 Shop

Pic. Name Honor coins.png Price (Honor Points)
Hero crystal.gif Hero Crystal 500
Enhance crystal.png Enhance Crystal 500
Refine crystal.png Refine Crystal 500
Phantom Unbind Stone.jpg Unbind Stone 5,000
Skill Point Colosseum shop.png 5 Skill Points 5,000
TimeKeeper.jpg The Time Keeper 20,000


In the Colosseum Shop, an unlimited number of each item can be purchased as long as you have enough points.

Season 1 Season Rewards

There were no end-of-season rewards in Colosseum Season 1.

Season 1 Leaderboard

At the end of the season, the first player on the leaderboard was Gladiator with 793 stars, and the last player on it (rank 50) was Gladiator with 271 stars.

In this season, being on the leaderboard didn't bring any extra rewards as there were no end-of-season rewards.

Colosseum II

Colosseum s2 banner for ios.jpg

Colosseum Season 2 started on June 26, 2019 and ended on Sept. 24, 2019. It lasted 91 days (13 weeks).

Season 2 Shop

Pic. Name Honor coins.png Price (Honor Points)
Hero crystal.gif Hero Crystal 500
Enhance crystal.png Enhance Crystal 500
Refine crystal.png Refine Crystal 500
Phantom Unbind Stone.jpg Unbind Stone 5,000
Skill Point Colosseum shop.png 5 Skill Points 5,000
TimeKeeper.jpg The Time Keeper 20,000
Warrior Spirit Medal.png Warrior Spirit Medal 80,000
Veteran Feat Medal.png Veteran Feat Medal 80,000
Guardian Shield Medal.png Guardian Shield Medal 80,000


In the Colosseum Shop, an unlimited number of each item can be purchased as long as you have enough points.

Colosseum Season 2 introduced a new type of Equipment: Medals.

Season 2 Season Rewards

With Colosseum Season 2 were introduced end-of-season rewards, which can be seen under the "Award" tab.
These rewards are based on the highest rank you achieved during the season and are not cumulative. Players in the top 10, top 50 and top 100 at the end of the season also earn extra rewards.

Highest Rank Rewards
Gladiator
Colosseum honour gladiator.png
Honor coins.png Honor Points × 30000
Web hero trundle.jpg Trundle × 1
Flaming Greataxe.png Flaming Greataxe × 1
Savage Battle Armor.png Savage Battle Armor × 1
Primal Pendant.png Primal Pendant × 1
Diamond
Colosseum honour diamond.png
Honor coins.png Honor Points × 25000
Flaming Greataxe.png Flaming Greataxe × 1
Savage Battle Armor.png Savage Battle Armor × 1
Primal Pendant.png Primal Pendant × 1
Platinum
Colosseum honour platinum.png
Honor coins.png Honor Points × 20000
Savage Battle Armor.png Savage Battle Armor × 1
Primal Pendant.png Primal Pendant × 1
Gold
Colosseum honour gold.png
Honor coins.png Honor Points × 15000
Primal Pendant.png Primal Pendant × 1
Silver
Colosseum honour silver.png
Honor coins.png Honor Points × 10000
Bronze
Colosseum honour bronze.png
Honor coins.png Honor Points × 5000
Extra Rewards
Top 1-10 Web hero trundle.jpg Trundle × 3
Top 11-50 Web hero trundle.jpg Trundle × 2
Top 51-100 Web hero trundle.jpg Trundle × 1


The rewards were sent out 48 hours after the season concluded.

Season 2 Leaderboard

For two months, the maximum number of stars one could have in Gladiator was 999. It was probably the same during the first season, although no one reached it.

The reason was probably that the developers didn't think the players would reach those amounts of stars; however several players reached it in about 10 days, on July 6th.

On August 26, 2019, one month before the end of Colosseum II, the 999-star cap was increased to an unknown number (source).

At the end of the season, the top player of Colosseum had 6,486 stars. Actually, the first 6 players on the Leaderboard had 6,486 stars, so the rank 1 player was the one with the highest level (level is what is used to decide the rank among players with an equal number of stars).
The rank 10 player had 5,257 stars, and the rank 50 player had 2,330 stars.

At the end of the season, there were at least 1,903 players in the Gladiator rank (someone was rank 1,903 at Gladiator 1 star).

There was an easy way to "abuse" the matchmaking system in order to reach the Gladiator rank and earn stars extremely quickly, which many players used, and which explains how many players earned thousands of stars. It was involving the "Team" option. On the other hand, playing as "Single" in the Diamond and Gladiator ranks was very difficult, as finding a match could take up to several hours, and could sometimes result in searching for a match for entire 3-hour sessions without finding one.

Colosseum III

Colosseum s3 banner for ios.jpg


Colosseum Season 3 started on January 7, 2020 and ended on April 8, 2020. It lasted  91 days (13 weeks).

Season 3 rules change

【Battle】5v5 Battle is similar to 10v10. You have 10 tokens when you enter the battle and the amount restores by 1 every 1 minute. The maximum time of each battle is 20 minutes.

In previous seasons you started with 20 tokens and every 2 minutes 10 tokens were restored at once. This time, much less tokens are available over the duration of a battle overall. Consequently, many battles last much longer.

【Reward】You will earn 10 Colosseum points when you win, and lose 10 Colosseum points when you fail. Every time you gain 100 Colosseum points, they will be converted into 1 star, conversely you will lose 1 star when your Colosseum points fall below 0. After winning 50 battles, Colosseum points you gained will be reduced.

This season sees the introduction of Colosseum points.

In previous seasons, 1 win awarded you 1 star. This time you need 10 times more wins to get 1 star, and even more after the initial 50 wins. It is much harder to climb ranks.

For more information, see The Matching Process and the Ranks sections.

Season 3 Shop

The Shop is identical to the Season 2 Shop. There are no new items.

Season 3 Season Rewards

These end-of-season rewards are based on the highest rank you achieved during the season and are not cumulative. Players in the top 10, top 50 and top 100 at the end of the season also earn extra rewards.

Highest Rank Rewards
Gladiator
Colosseum honour gladiator.png
Honor coins.png Honor Points × 30000
Web hero groot.jpg Groot × 1
Eq groot weapons.jpg Ancestor Power × 1
Eq groot armors.jpg Shadow Cloak × 1
Eq groot boots.jpg Blizzard Boots × 1
Diamond
Colosseum honour diamond.png
Honor coins.png Honor Points × 25000
Eq groot weapons.jpg Ancestor Power × 1
Eq groot armors.jpg Shadow Cloak × 1
Eq groot boots.jpg Blizzard Boots × 1
Platinum
Colosseum honour platinum.png
Honor coins.png Honor Points × 20000
Eq groot armors.jpg Shadow Cloak × 1
Eq groot boots.jpg Blizzard Boots × 1
Gold
Colosseum honour gold.png
Honor coins.png Honor Points × 15000
Eq groot boots.jpg Blizzard Boots × 1
Silver
Colosseum honour silver.png
Honor coins.png Honor Points × 10000
Bronze
Colosseum honour bronze.png
Honor coins.png Honor Points × 5000
Extra Rewards
Top 1-10 Web hero groot.jpg Groot × 3
Top 11-50 Web hero groot.jpg Groot × 2
Top 51-100 Web hero groot.jpg Groot × 1


The rewards were sent out 48 hours after the season's announced end time. Which was itself 9 hours after the end of the last Colosseum session, so the wait time was actually 57 hours.

Season 3 Leaderboard

Obtaining stars during this season took at the very least 10 times longer than in previous seasons.

Stars were capped at 999 again.

At the end of the season, the top 5 players on the Leaderboard had 999 stars. The rank 10 player had 652 stars, the rank 25 player had 130 stars, and the rank 50 player had 77 stars.

Although it was still possible to abuse the matchmaking by using the Team option, it was much less reliable than in the previous season due to the matchmaking system change.

It was much harder for everyone to climb ranks.

Here are the estimated numbers for each rank at the end of the season (those are not official and not 100% accurate):

  • 16,000 players entered Colosseum III (100%)
  • 14,000 ended in Bronze (87.50%)
  • 1,235 in Silver (7.72%)
  • 500 in Gold (3.13%)
  • 83 in Platinum (0.52%)
  • 36 in Diamond (0.23%)
  • 146 in Gladiator (0.91%)

Which means that only 12.5% of players ended in Silver or above, 4.78% in Gold or above, and 1.65% in Platinum or above.

In comparison, during the previous season almost 2,000 players reached Gladiator (although many ended up there by abusing the matchmaking system).

Colosseum IV

Colosseum s4 banner for ios.jpg

Colosseum Season 4 started on June 11, 2020 and ended on Sept. 10, 2020. It lasted 91 days (13 weeks).

Season 4 rules change

【Matchmaking】You can choose Random Team or Set Team to search for other players. We will arrange similar-tier opponents for you. The search will stop if no opponent has been found for 10 minutes.

"Single" has been renamed "Random Team" and "Team" has been renamed "Set Team", but it hasn't actually changed anything; it appears Random Teams still only match against other Random Teams and Set Teams against other Set Teams.

If you stay in queue for too long, the search will stop and you will be able to click "Random Team" or "Set Team" again.

【Battle】5v5 battle is similar to 10v10. You have 10 tokens when you enter the battle and the amount restores by 5 every 2 minute. The maximum time of each battle is 20 minutes.

As in last season you start a match with 10 tokens, but you get 5 back every 2 minutes instead of just 1 every 1 minute. So overall you will have a lot more tokens available during a match.

Maximum number of tokens available during a match for each season:

  • S1 and S2: 20 tokens at the start, regen rate of 10 tokens every 2 minutes → 110 tokens max
  • S3: 10 tokens at the start, regen rate of 1 token per minute → 29 tokens max
  • S4: 10 tokens at the start, regen rate of 5 tokens every 2 minutes → 55 tokens max


【Anti-botting】If a player hasn't spent any tokens during a battle, they won't get Honor points and Colosseum points upon victory, but will lose Colosseum points upon defeat.

Now completely inactive players won't earn anything after a match. However it's possible to just drop 1 token, become inactive, and get credit for the match.

Unannounced changes & other things:

  • It appears the matchmaking system hasn't changed.
  • It still takes a very long time to rank up (still 100 Colosseum Points (CPs) required for 1 star).
  • Bronze and Silver are now completely "protected": you can't lose ranks, stars, or even CPs in those ranks. You can't even drop back to Silver once you've reached Gold.
  • You can still lose 50 or even 60 Points at once on a loss in Gold and above.
  • After winning 50 matches during a single Colosseum session, you'll start earning only 3 CPs per win instead of 10 for the remainder of the session. After 100 wins, you stop earning CPs altogether. So you can earn a max of 650 CPs per session, which translates to 6.5 stars (500 CPs from the first 50 wins, 150 from another 50 wins after that). These limitations don't affect the vast majority of the playerbase however; they just limit the speed at which the "top players" can climb the ranks.

Season 4 Shop

Pic. Name Honor coins.png Price (Honor Points)
Hero crystal.gif Hero Crystal 500
Enhance crystal.png Enhance Crystal 500
Refine crystal.png Refine Crystal 500
Phantom Unbind Stone.jpg Unbind Stone 5,000
Skill Point Colosseum shop.png 5 Skill Points 5,000
TimeKeeper.jpg The Time Keeper 20,000
Warrior Spirit Medal.png Warrior Spirit Medal 80,000
Veteran Feat Medal.png Veteran Feat Medal 80,000
Guardian Shield Medal.png Guardian Shield Medal 80,000
Smelting crystal transparent.png Smelting Crystal 150
Super smelting crystal transparent.png Rare Smelting Crystal 750
Skill Point Colosseum shop.png 10 Skill Points 9,500


In the Colosseum Shop, an unlimited number of each item can be purchased as long as you have enough points.

Season 4 Season Rewards

These end-of-season rewards are based on the highest rank you achieved during the season and are not cumulative. Players in the top 10, top 50 and top 100 at the end of the season also earn extra rewards.

Highest Rank Rewards
Gladiator
Colosseum honour gladiator.png
Honor coins.png Honor Points × 30000
Web hero isla.jpg Isla × 1
Eq isla weapon.jpg Frost Staff × 1
Eq isla offhand.jpg Sage's Tome × 1
Eq isla amulet.jpg Hourglass Necklace × 1
Diamond
Colosseum honour diamond.png
Honor coins.png Honor Points × 25000
Eq isla weapon.jpg Frost Staff × 1
Eq isla offhand.jpg Sage's Tome × 1
Eq isla amulet.jpg Hourglass Necklace × 1
Platinum
Colosseum honour platinum.png
Honor coins.png Honor Points × 20000
Eq isla offhand.jpg Sage's Tome × 1
Eq isla amulet.jpg Hourglass Necklace × 1
Gold
Colosseum honour gold.png
Honor coins.png Honor Points × 15000
Eq isla amulet.jpg Hourglass Necklace × 1
Silver
Colosseum honour silver.png
Honor coins.png Honor Points × 10000
Bronze
Colosseum honour bronze.png
Honor coins.png Honor Points × 5000
Extra Rewards
Top 1-10 Web hero isla.jpg Isla × 3
Top 11-50 Web hero isla.jpg Isla × 2
Top 51-100 Web hero isla.jpg Isla × 1


The rewards were sent out 48 hours after the season's announced end time. Which was itself 9 hours after the end of the last Colosseum session, so the wait time was actually 57 hours.

Season 4 Leaderboard

At the end of the season, the top player of Colosseum had 803 stars. The rank 10 player had 214 stars, and the rank 50 player had 72 stars.

Note: a few days before the end of the season, four players were removed from the Colosseum Leaderboard for cheating and banned for a few days (source). They were in the top 11. They still got the rewards for reaching the Gladiator rank however.

This season was very similar to season 3, except that more tokens were available, and Bronze and Silver ranks were completely "protected" against the loss of Points which meant that anyone could reach Gold eventually just by playing a lot. Getting out of Gold however was still incredibly hard.

Here are the estimated numbers for each rank at the end of the season (those are not official and not 100% accurate):

  • 15,100+ players entered Colosseum IV (~100%)
  •  ~10,000 ended with Bronze as their highest rank of the season (~66.23%)
  •  ~1,650 with Silver (~10.93%)
  • ~3,100 with Gold (~20.53%)
  • 134 with Platinum (~0.89%)
  • 41 with Diamond (~0.27%)
  • 230 with Gladiator (~1.52%)

Which means only about 2.68% of the players reached Platinum or higher.

Colosseum V

Main article: Colosseum V
Colosseum s5 banner for ios.jpg

Colosseum Season 5 started on March 29, 2021 and will end on June 28, 2021. It lasts 92 days (13 weeks and 1 day).

Off-season

When a Colosseum season ends, the World Monster comes back. When a new season starts, it goes away for the duration of the season.

Observations, Strategy & Known issues

Matchmaking details

Strategy/Details - Click to display

It appears that the matching process runs every minute, collecting the list of teams to match between the :00 and :01 second mark and matching them in the :02 through :09 second mark depending on the number of teams available, provide the team is in the queue to match before the :00 second mark.

As a strategy if are very fast, and can kill your opponent in the roughly 50 seconds between the time you match and the :00 mark you will match again very fast in the next 10 seconds.

If you can't kill your opponents within the timing minute, your next battle can take anywhere from 3 seconds to about a minute to match in normal circumstances.

It does appear that teams match in a modified FIFO process provided the teams actually meet the matching criteria. If you are putting two teams in we have seen a high probability of a cross match with another 2 teams entering at roughly the same time, though this does not necessarily conflict with the FIFO theory.

It is possible that there is a limit to how many can be matched in the 10 second window where it collects and matches teams, if there is such a limit then teams that don't get collected in that period would wait another minute to match.

It is also possible that there is a team or a set of players that aren't really ready to match because the team of singles is not complete or some other reason that delay is not part of this point.

If you are cross matching with a bigger team, consider not hitting the button until "after" they are matched, which is most likely between the 10-15 second mark. If they make the window of the last match you will be clear at that time since they can't.

Observations

Observations - Click to display

Because of the performance issues of the game:

  • It's hard to use tokens. There is a huge amount of tripping and jumping. You may hit and not see your opponent go up in health, you may see guards pop on and off and on and off, and your whole team may even die and come back to life. The responses from some hits take longer to arrive than the response from the next hit so you are seeing an old state as you hit, so be careful to hit the players that need to die and not "kill again" dead players.
  • "MASHING" - Clicks sort of stack. If you "mash" the button by hitting it multiple times in a row, then each hit will eventually be processed, visible as the screen jumping around. Many of those mashes have no effect as they are resolved as "too fast" for the servers and tossed, but several can go through quickly or on a delayed basis, much faster than if you wait for each hit to come back in turn.
  • Mashing the button makes it very hard to change targets or change actions because the system will need to catch up on your past actions. Not mashing will slow you down significantly.
  • Using abilities can be very effective but are often subject to a lower percentage of occurring when Mashed (vs straight Mash hitting)
  • Its far easier to hit the top targets than the bottom targets because of all the jumping





Other observations:

  • As in 10v10 battles, Confuse is powerful (however in Colosseum you have a lot more tokens available so you can more easily hit through it). As a result, Mages should probably be killed first, and Clerics second.
  • It can be very difficult to match as a single if you are very highly ranked as matching requires other participants in the same rank/star range as you are. This is true for teams as well, however, high rank players have found that they can form teams and have a much higher probability of finding a match.

Strategy

Strategy ideas - Click to display
  • Killing everything as fast as possible with the "mash" technique can often be enough ("Mashing" meaning clicking buttons a lot in order for a few of the actions to actually be recorded by the game, as a lot of them aren't when all players are trying to perform them at the same time).
  • Mashing Confuse is the key to slowing down the large toons that hit for big damage. Constant confuse maybe the only thing that keeps your squad alive.
  • All of the normal battle strategies are effective, in some ways with the modification that mashing introduces a lag which means it can be very hard to target one use spell. The spells that fall victim to mashing include such things as dispel, intimidate, Poly & confuse (unless they are also mashed) and other similar spells. In turn this makes their opposites stronger, e.g. Sunder, Confuse, Enrage, Divine Favor, etc..
  • Mashing of two token spells will result in your running out of tokens faster, with as mochas a minute more waiting for more tokens. However you can mash two token spells for the obvious benefits, including Divine Favor, Enrage Mass Heal, Berserk, and anything else that may be of value.
  • While waiting for tokens do not forget to go to defense load out.
  • Toons on the bottom will stay alive longer usually because its harder to scroll down. Conversely toons at the top of the screen are the easiest to hit.
  • Set yourself up to stay alive - with Hrothbeort/Vampire healing, evade, and damage returning generals, and fighting from a hybrid defensive load out.
  • If using a browser, make your screen smaller so you can see more at one time to allow you to hit the right button without scrolling
  • A Multi-mash option is where you hit two or three toons continuously and in turn. The hits will distribute in some pattern to all three toons and can be of value vs a single toon Mash.
  • For those just looking for points you can put your toon in and do other activities until its over, repeating this during a session. It's easier than battling, and while you may get less points, and may lose some stars, you do get points.
  • Two evenly matched teams can be set up to apply to match at similar times which should allow them to play vs each other. This allows both teams to play where otherwise they may not match.
  • It makes sense to join a team group chat to provide a pool of players to allow team formation.


Note: toon = character

Known issues and bugs

Known issues and bugs - Click to display
  • When there is significant server stress (with many players trying to perform actions at the same time), actions may roll back (as if they had not happened). 
  • Probably because of the same kind of issue with the server, after a battle ended it may be registered multiple times in the results, even as both an initial win and a subsequent loss. You may earn or lose several stars at once because of this.
  • When actions roll back you can see players that may be dead come back to full health, opponents that seemingly randomly go to full health and no health, etc.
  • The match history sort sequence under the "Record" tab is messed up. Old matches show up, matches aren't in chronological order...
  • Sometimes even though you're in a match, when you try to attack you get this error message: "Your team is currently not taking part in a battle!" and you can't do anything until the match is over.
  • Some matches are immediately acted upon and you lose against no opponent. You lose points but you haven't actually fought in any match.
  • Sometimes matches end abruptly, all players are thrown out of the match and you are back on the main screen. Points are not awarded and the match is not registered in the match history.

Campaign tasks and Colosseum

All Guild Battle related Campaign tasks can be achieved through the Colosseum (except earning Guild Coins):

The Colosseum is a very effective way of completing these tasks.


Notes

  • The battle times are PST. They usually correspond to UTC-8 in winter and UTC-7 is summer.
  • Up until season 5, not a single aspect of the Colosseum required the use of FP.

History

  • The Colosseum was first announced on Oct. 31, 2018 through a News Headling in-game: World Monster Suspension Notice - The World Monster event will be suspended indefinitely as of Nov 1st 2018. The brand new Team Battle feature is coming soon.
    • Colosseum was first called Team Battle, and 3 weeks before its release, the World Monster was suspended.
  • The Colosseum was first unveiled on Nov. 20, 2018. It was announced as being in beta. The first Colosseum battle happened the same day at 10 a.m. PST.
  • At first, the Colosseum looked like a permanent or at least semi-permanent feature, as it was presented on the Home page in the same way as the World Monster. However in May 2019 it was anounced that Colosseum "Season 1" would end and that there would be a new season in the future.
  • With Colosseum Season 2, Season Rewards were introduced and a new " Award" tab was added, as well as a 【Season Reward】 line in the in-game information.
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