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Conquest Paths are a mechanic introduced for Conquest activities. You can earn points in four different Conquest Paths by participating in several different aspects of Guild Conquest. When you feel that you have earned enough points, you can collect your rewards, earning medals that increase your lifetime points and unlock rewards in the Conquest Path Shop including Essences, themed Equipment and even Skill Points!

The ways of earning points are varied, and may be expanded upon as Guild Conquest grows more defined.

General Information[]

To earn lifetime points, you must cross certain thresholds in each path to earn trophies. Bronze and Silver trophies will reward the player with 250 and 500 lifetime points respectively, while Gold trophies are worth 1000 points.

Additionally, if a player reaches 3000 points in a path before collecting, they will be rewarded with both a Gold trophy and a special Platinum Star, which awards an extra 250 lifetime points. Accumulating multiple Gold trophies and Platinum stars will unlock new rewards in the Conquest Path Shop independent from lifetime points requirements. Additionally, Guild Coins will be rewarded along with the trophies.

Likewise, if a player reaches 4500 points in a path before collecting, they will receive a Gold Trophy, a Platinum Star, and a Mithril Star. The Mithril star will award an extra 300 points for a total of 1550 lifetime points, along with a further 15 guild coins.

Players may collect their rewards from Conquest Paths as much or as little as they like, with the only restriction being that they may collect only twice a day at most. Progress does not expire at the end of a day, nor does progress in excess of the requirement for a trophy carry over if you collect. Your points will continue to accumulate until you collect, at which point they will be reset to their initial amounts, with any counters for losses reset to zero. When collecting, all paths will be collected at once, so players should be sure that they are satisfied with their progress in each aspect before collecting.

Tier Points
needed
Lifetime
Points
awarded
Guild
Coins
Awarded
Path Bronze Bronze 250 250 10
Path Silver Silver 500 500 15
Path Gold Gold 1000 1000 20
Path Platinum Platinum 3000 1250  35 
Path Mithril Mithril 4500 1550  50 

Note that when you receive lifetime points, Bronze and Silver are recorded as those events you get to Bronze or Silver on. Gold, Platinum, and Mithril are recorded as having received a Gold medal in every case, plus a Platinum upgrade plus a Mithril upgrade, so you will see a Mithril recorded as 1000 gold points plus 250 platinum points plus 300 Mithril points in the emporium.

The Conqueror's Path[]

Path Conqueror

Points in the Conqueror's Path can be earned through Guild Conquest battles in the Land of Mist (LoM) and the Land of Earth (LoE), as well as Conquest Duels. Each win in Conquest Battles and Duels will award Action Points dependent on the level of the player attacked. Points will also be awarded to players that lose fewer than 15 times in these areas between collections, with higher points awarded to those that lose fewer than 10 times and fewer than 5 times.

Action Points[]

Points are awarded cumulatively in the following categories. Keep in mind that for losses, rewards stack, so losing fewer than 5 battles is worth a total of 150 points, while losing fewer than 10 battles is worth 100 points.

Action Point Value
Victory (Level 1-100) 10
Victory (Level 101-300) 20
Victory (Level 301-600) 30
Victory (Level 601-900) 40
Victory (Level 901+) 50
Fewer than 15 Defeats 50
Fewer than 10 Defeats 50
Fewer than 5 Defeats 50

Guild Level 8+ bonus[]

Should the guild that a player is a member of be at least level 8 :

  • Winning a lv 500+ in Conquest Duels will not count toward the bonus (Conqueror points will still be awarded normally).
RANK  8	Land Vic lv 500+, 0.5% per,  5% max
RANK  9	Land Vic lv 500+, 0.5% per,  5% max
RANK 10	Land Vic lv 500+, 1.0% per, 10% max
RANK 11	Land Vic lv 500+, 1.0% per, 10% max
RANK 12	Land Vic lv 500+, 1.5% per, 15% max
RANK 13	Land Vic lv 500+, 1.5% per, 15% max
RANK 14	Land Vic lv 500+, 2.0% per, 20% max
RANK 15	Land Vic lv 500+, 2.0% per, 20% max
RANK 16	Land Vic lv 500+, 2.5% per, 25% max
RANK 17	Land Vic lv 500+, 2.5% per, 25% max
RANK 18	Land Vic lv 500+, 3.0% per, 30% max
RANK 19	Land Vic lv 500+, 3.0% per, 30% max
RANK 20	Land Vic lv 500+, 3.5% per, 35% max
RANK 21 Land vic lv 500+, 3.5% per, 35% max
RANK 22 Land vic lv 500+, 4.0% per, 40% max
RANK 23 Land vic lv 500+, 4.0% per, 40% max
RANK 24 Land vic lv 500+, 4.5% per, 45% max

Quickest way to earn Conqueror points[]

  • Be in a level 24 Guild
  • Only hit targets level 901+
  • Hit at least 10 players in LoM or LoE to get the max bonus. The rest can be Conquest Duels if you prefer.
  • Have fewer than 5 defeats

If you do this, you need:

  • 11 tokens for a Gold Medal (against 17 tokens with no bonus)
  • 60 tokens for a Mithril (against 87 tokens with no bonus)

The Hunter's Path[]

Path Hunter

Points in the Hunter's Path can be earned through collecting on Conquest Monsters. Action points are awarded for each stamina spent on conquest monsters, as well as for collecting from multiple monsters.

Action Points[]

Notes:

  • Points are only awarded on Collection, not when the stamina is spent, so don't be alarmed if they do not show up when stamina is spent.
  • Points awarded for collecting from X monsters are cumulative, so collecting from 3 would award 200 total points, and collecting from 5 would award 300 total points.
  • Currently, the minimum stamina needed to receive credit for a monster collection is 200. If you use less stamina, you will receive credit for stamina used but not credit towards the bonus for X monster collects.
Action Point Value
Stamina used on Monster Collect 1 for each stamina point spent
Reach 1 Monster Collect 100
Reach 3 Monster Collects 100
Reach 5 Monster Collects 100

Level 8+ Bonus[]

Should the guild that a player is a member of be at least level 8 :

RANK  8	Mist Lands, each 0.5%, max  5%
RANK  9	Mist Lands, each 0.5%, max  5%
RANK 10	Mist Lands, each 1.0%, max 10%
RANK 11	Mist Lands, each 1.0%, max 10%
RANK 12	Mist Lands, each 1.5%, max 15%
RANK 13	Mist Lands, each 1.5%, max 15%
RANK 14	Mist Lands, each 2.0%, max 20%
RANK 15	Mist Lands, each 2.0%, max 20%
RANK 16	Mist Lands, each 2.5%, max 25%
RANK 17	Mist Lands, each 2.5%, max 25%
RANK 18	Mist Lands, each 3.0%, max 30%
RANK 19	Mist Lands, each 3.0%, max 30%
RANK 20	Mist Lands, each 3.5%, max 35%
RANK 21 Mist Lands, each 3.5%, max 35%
RANK 22 Mist Lands, each 4.0%, max 40%
RANK 23 Mist Lands, each 4.0%, max 40%
RANK 24 Mist Lands, each 4.5%, max 45%

Quickest way to earn Hunter points[]

  • Be in a level 24 Guild
  • Your Guild must own 10 LoM lands at once (at the time of collect) for max bonus (very hard)

Note: Reaching 3 or 5 Monster Collects before collecting your points may often be unnecessary or unadvisable depending on your situation, which is why it's not mentioned here.

With this you need to use (counting only 100 extra points from 1 Monster Collect):

  • 590 Stamina for a Gold Medal (against 900 with no bonus)
  • 3004 Stamina for a Mithril (against 4400 with no bonus)

The Guardian's Path[]

Path Guardian

Points in the Guardian's Path can currently be earned by using the following abilities in Conquest Battles:

Warrior: Guardian/Sentinel
Rogue: Smoke Bomb
Mage: Mirror Image/IllusionMana Shield/Magic Barrier
Cleric: HealDispel/CleanseFortitude, Resurrect/Revive

Action Points[]

Points are awarded cumulatively in the following categories. Keep in mind that for defeats, rewards stack, so losing fewer than 5 battles is worth a total of 150 points, while losing fewer than 10 battles is worth 100 points.

  • To achieve a victory when using any of the aforementioned abilities from character data, it is looking like the caster's collective defensive power needs to exceed the target's collective attack power. This includes the 70% of defense or attack added to whether you are healing or being healed. Also Includes runes and bonus items.
  • If you cast a skill on yourself, you only have 50% chance of "victory".
Action Point Value
Victory (Level 1-100) 10
Victory (Level 101-300) 20
Victory (Level 301-600) 30
Victory (Level 601-900) 40
Victory (Level 901+) 50
Fewer than 15 Heal Defeats 50
Fewer than 10 Heal Defeats 50
Fewer than 5 Heal Defeats 50

Level 8+ Bonus[]

Should the guild that a player is a member of be at least level 8 :

RANK  8	Heal Vic lv 500+, 0.5% per, max  5%
RANK  9	Heal Vic lv 500+, 0.5% per, max  5%
RANK 10	Heal Vic lv 500+, 1.0% per, max 10%
RANK 11	Heal Vic lv 500+, 1.0% per, max 10%
RANK 12	Heal Vic lv 500+, 1.5% per, max 15%
RANK 13	Heal Vic lv 500+, 1.5% per, max 15%
RANK 14	Heal Vic lv 500+, 2.0% per, max 20%
RANK 15	Heal Vic lv 500+, 2.0% per, max 20%
RANK 16	Heal Vic lv 500+, 2.5% per, max 25%
RANK 17	Heal Vic lv 500+, 2.5% per, max 25%
RANK 18	Heal Vic lv 500+, 3.0% per, max 30%
RANK 19	Heal Vic lv 500+, 3.0% per, max 30%
RANK 20	Heal Vic lv 500+, 3.5% per, max 35%
RANK 21 Land vic lv 500+, 3.5% per, max 35%
RANK 22 Land vic lv 500+, 4.0% per, max 40%
RANK 23 Land vic lv 500+, 4.0% per, max 40%
RANK 24 Land vic lv 500+, 4.5% per, max 45%

Quickest way to earn Guardian points[]

  • Be in a level 24 Guild
  • Only cast your abilities on targets level 901+
  • Have fewer than 5 defeats

If you do this, you need:

  • 11 tokens for a Gold Medal
  • 60 tokens for a Mithril

The Engineer's Path[]

Path Engineer

Points in the Engineering Path are earned through constructing Fortifications in the Land of Mist and Land of Earth. Fortifications are available while your land is in the "Protected" or "Vulnerable" state, but not while defending.

In LoM, 1 Fortification action requires 1 Lumber, 1 Iron Ore and 25 Energy, and gives 25 XP.
In LoE, 1 Fortification action requires 1 Lumber, 1 Iron Ore, 30 Energy and 200 Essence from your Guild storage (not your own), and gives 30 XP.

LoE

Action Points[]

Action Points in the Engineer's Path are earned through spending Energy on fortifications in the Land of Earth and Land of Mist. The amount of points earned is one-half of the energy spent fortifying.

Action Point Value
Energy used in Fortifications 0.5 Activity points per energy used.

Level 8+ Bonus[]

Should the guild that a player is a member of be at least level 8 :

RANK  8	1.0% per 100 Energy (max 10%)
RANK  9	1.0% per 100 Energy (max 10%)
RANK 10	1.5% per 100 Energy (max 20%)
RANK 11	1.5% per 100 Energy (max 20%)
RANK 12	2.0% per 100 Energy (max 30%)
RANK 13	2.0% per 100 Energy (max 30%)
RANK 14	2.0% per 100 Energy (max 35%)
RANK 15	2.0% per 100 Energy (max 35%)
RANK 16	2.5% per 100 Energy (max 40%)
RANK 17	2.5% per 100 Energy (max 40%)
RANK 18	2.5% per 100 Energy (max 45%)
RANK 19	2.5% per 100 Energy (max 45%)
RANK 20	2.5% per 100 Energy (max 50%)
RANK 21	3.0% per 100 Energy (max 50%)
RANK 22	3.0% per 100 Energy (max 55%)
RANK 23	3.0% per 100 Energy (max 55%)
RANK 24	3.0% per 100 Energy (max 60%)

Quickest way to earn Engineer points[]

  • Be in a level 24 Guild
    • Note: Level 21 is enough for max bonus if you only aim for Gold Medals and not above

Note: Unlike other Paths, here it's the exact same thing which gives you points and gives you a bonus to those points: spending Energy.

With this you need to use:

  • 1410 Energy for a Gold Medal
  • 5630 Energy for a Mithril
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