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Divine Favor
Divine Favor
Effect
Increases base defense per victory
Rune Bonus
???
Icon: Cleric effect divine favor
Class: Cleric

Levels

Level Effect Obtained From
I +10% Defense to you, per victory on enemy for duration of Guild Battle (stacks) Guild Shop
II +15% Defense to you, per victory on enemy for duration of Guild Battle (stacks) Guild Shop
III +20% Defense to you, per victory on enemy for duration of Guild Battle (stacks) Guild Shop
IV +25% Defense to you, per victory on enemy for duration of Guild Battle (stacks) Guild Shop

Level 1 is 500 Guild coins and 475 with discount banner.

Level 2 is 2000 Guild coins and 1900 with discount banner.

Level 3 is 10,000 Guild coins and 9500 with discount banner.

Level 4 is 20,000 Guild coins and 19000 with discount banner

Trigger

  • Action cast on enemy. Costs 2 tokens.

General Boost

General Comment
Bogo Bogo +X% to Divine Favor, +Y Water Pierce

Equipment Boost

Divine Sky Breaker
Divine Sky Breaker
Weapon
0 Attack 425 Defense
+5% Divine Favor Bonus
Legendary Alchemy


Special Inclusion

  • Divine Favor Level I needs to be purchased before Level II, and so on.
  • Players are limited in the level they can purchase by the level of their Cleric class - you must have Cleric 4 to purchase Divine Favor 4, for example.

Usage

  • Divine Favor increases your base (raw) Defense values (the bold white numerical defence value shown at your Keep) by the indicated bonus percentage. This also affects your Effective Attack values at the normal 70% rate.

Recommendation

Divine Favor is a great power to use in a Festival Battle and 10v10 battle, as the number of tokens is greatly limited and few rogues will want to use 2 tokens to possibly remove DF from a cleric. In longer regular guild battles, where 59 tokens are generally available, it becomes a far greater likelihood that one will do so.

Notes

  • Divine Favor can be removed (reset to 0%) during battle, even with a defeat, by the Rogue ability Intimidate.
  • Maximum bonus possible is +1000% to defense.
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