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Castle Age Wiki
Fireball
Fireball guild
Effect
Damages multiple enemies on attack
Rune Bonus
nothing unique
Class: Mage


Levels[]

Level Effect Obtained From
I 50% damage to neighbors, 25% damage to second neighboring players. Guild Shop
II 50% damage to neighbors, 25% damage to second neighboring players. Guild Shop
III 50% damage to neighbors, 25% damage to second neighboring players. Guild Shop
IV 50% damage to neighbors, 25% damage to second neighboring players. Guild Shop
V 55% damage to neighbors, 30% damage to second neighboring players. Guild Shop

Trigger[]

  • Fireball is cast on opposing players.
  • Fireball costs 2 tokens to cast.

General Boost[]

General Comment
Succubus Nightmare Succubus Nightmare

+X% to Fireball damage
+Y Fire Pierce, +Z Physical Pierce

Special Inclusion[]

  • Fireball Level I needs to be purchased before Level II.
  • Players are limited in the level they can purchase by the level of their Mage class - you must have Mage 6 to purchase Fireball 6, for example
  • (From Elandal) Fireball damage consists of base damage that is somewhere between normal and double base damage (not really sure), to which all normal bonuses like rune, guild bonus, hero bonus, stuff like poison, and whatever normally would be applied is applied, with again the usual reductions due to resistance, hero abilities, guardian, mana shield, and so on. You get total damage that is just like you would've hit normally except slightly higher base damage. This is the main target damage.

Usage[]

Recommendation[]

Notes[]

  • The picture in the ability is the item Skullfire.
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