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This page gathers all generals which have an ability directly linked to Guild Battles (10v10, 100v100, Classic, but also Colosseum).

It doesn't include generals enhancing "raw" PvP strength (pierce and resistance generals for instance).

Regular Bonus Damage

General Obtained from Level 4 ability Lvl 54
Jera.jpg
Jera
Treasure Chest +30 Damage & +15% Damage Rune Bonus +40 Dmg
+20% Dmg Rune
Deimos.jpg
Deimos
Treasure Chest +25 Damage & +12.5% Damage Rune Bonus +35 Dmg
+17.5% Dmg Rune
Gabrielle.jpg
Gabrielle
Other +20 Damage & +10% Damage Rune Bonus +30 Dmg
+15% Dmg Rune
Deianira.jpg
Deianira
Other +20 Damage & +10% Damage Rune Bonus +30 Dmg
+15% Dmg Rune
Web hero trundle.jpg
Trundle
Other +20% Damage Rune
& -15% opponent Damage Rune
+29%
-20%
General Michael 1.jpg
Míchaël
Other +44 Damage, +22% Damage Rune bonus, +7% final damage (up to 4 times) when the enemy falls into stunned, -7% damage received (up to 4 times) every time a teammate falls into stunned/confuse. +54
+27%
+7%
-7%

Notes:

  • Deianira is considered an equipment to Gabrielle. If Gabrielle is the Master of your alliance and you own Deianira, you get an additional +10 Damage.

Other Bonus Damage

General Obtained from Level 4 ability Lvl 54
Hero butcher.jpg
The Butcher
Favor General +5% Damage for every 25% Health lost +25% Dmg
Hero alistair.jpg
Alistair
Treasure Chest +20% Damage to Polymorphed Target +40% Dmg?
Hero count.jpg
Count Malek
Treasure Chest +0.5% Damage to targets with Revive/Resurrection for every Vampric Bat owned +0.5% Dmg?
Gloucester.jpg
Gloucester
Other Deal 50+10% more damage when the target is the same as your class. 135+24%
General Michael 1.jpg
Míchaël
Other +44 Damage, +22% Damage Rune bonus, +7% final damage (up to 4 times) when the enemy falls into stunned, -7% damage received (up to 4 times) every time a teammate falls into stunned/confuse. +54
+27%
+7%
-7%

Notes:

See the Class-specific Generals section further down.

Deflect Damage

General Obtained from Level 4 ability Lvl 54
Web hero groot.jpg
Groot
Other When attacked, deflect 30 + 6% incoming damage and 20% of your Damage Rune 90 + 12% Dmg
20% Dmg Rune
Tora.jpg
Tora
Treasure Chest When attacked, deflect 25 damage and reflect 12.5% of your Damage Rune. 80 Dmg
12.5% Dmg Rune
Daphne.gif
Daphne
Favor General When attacked, deflect 20 damage and reflect 10% of your Damage Rune. 75 Dmg
10% Dmg Rune
Persephone.jpg
Persephone
Other When attacked, deflect 10 damage and reflect 5% of your Damage Rune. 65 Dmg
5% Dmg Rune

These generals' ability can be described like this:
When attacked in Guild Battles, reduce the incoming damage by X and deal X damage + Y% of your own Damage Rune to the attacker.

Notes:

  • These generals (except Groot) deflect a static amount of damage, meaning they reduce the incoming damage by a static amount and deal this same amount of damage to the attacker. In the same time, they also deal additional damage to the attacker based on your own Damage Rune (not the one of the attacker). Which means that linking a Damage Bonus general such as Deianira or Jera with a Deflect general will increase the damage dealt to the attacker (source).
  • Groot's ability is slightly different as it also deflects a percentage of the incoming damage. Furthermore, his ability fully stacks with the other Deflect generals' ability when allied with one of them.
     

Other Damage Reduction

General Obtained from Level 4 ability Lvl 54
Krystalia.jpg
Krystalia
Treasure Chest -20 Damage & -10% opponent Damage Rune effect -29 Dmg
& -15% Dmg Rune
Web hero trundle.jpg
Trundle
Other -15% opponent Damage Rune
& +20% Damage Rune
-20%
+29%
Andraste.jpg
Andraste
Treasure Chest +5% Damage Rune Stun, max 30% +5%, max 30%
Isidra.jpg
Isidra
Treasure Chest Whirlwind Damage -30% -30%
Hero hemdoor.jpg
Hermóðr
Favor General Whirlwind Damage -20%
Secondary ability: +22 Water Pierce
-20%
+47 Water Pierce?
General Michael 1.jpg
Míchaël
Other +44 Damage, +22% Damage Rune bonus, +7% final damage (up to 4 times) when the enemy falls into stunned, -7% damage received (up to 4 times) every time a teammate falls into stunned/confuse. +54
+27%
+7%
-7%

Notes:

  • See here for more info about how "Rune Stun" works.
    • Andraste doesn't directly reduce the damage inflicted on you. But the opponent you hit with Andraste equipped will deal less damage to the players he attacks afterwards.
  • Isidra and Hermodr share the same ability. If you have one of them in your alliance and a Warrior attacks you with Whirlwind, you and the two players next to you take reduced damage. However if the Warrior attacks someone next to you, the splash damage you receive isn't reduced.

Bonus Health

General Obtained from Level 4 ability Lvl 54
Sylphora.jpg
Sylphora
Treasure Chest +2.75% to Health Rune +15.25%
TimeKeeper.jpg
The Time Keeper
Other +60 Max Health
+60 Player Defense, +60 Physical Resistance
+85
Excelsior.jpg
Excelsior
Other +22 Max Health +47 Max Health
Vincent.jpg
Vincent
Other

+15 Max Health
Secondary ability: +2% of Damage to Heal yourself on Victory

+40 Max Health
+5% Dmg to Heal?
Aurora.jpg
Aurora
Treasure Chest Starts at level 5: +5 Max Health
Other ability: +1 Attack / 4 Current Health
+54 Max Health?
+1 Att / 4 Health
Adaya.jpg
Adaya
Treasure Chest +0.8% Bonus to Attack & Health Rune +5.8% Health Rune?
≈ +8.25% Atk Rune?
Bacalou.jpg
Bacalou
Treasure Chest +0.7% Bonus to Defense & Health Rune +5.8%? to both
Crissana.jpg
Crissana
Favor General +4 to all stats +29 to all stats
Serylius.jpg
Serylius
Treasure Chest +4 to all stats +29 to all stats?

Notes:

  • Equip any of these generals before the Guild Battle starts to increase your max HP for the whole duration of the battle (even if you switch to another alliance during the battle).
  • This table doesn't include:
    • Oberon, who gives the highest Health boost from far (+324 at level 54) but is exclusive to the Warrior class (see specific section).
    • Generals who give a Health boost through their associated equipment, such as Deianira (+9), Darius (+8) or Trundle (+20). They need to be the master of your alliance for the equipment bonus to work.

Enemy Rune Modifiers

General Obtained from Level 4 ability Lvl 54
Krystalia.jpg
Krystalia
Treasure Chest -20 Damage & -10% opponent Damage Rune effect -29 Dmg
& -15% Dmg Rune
Caewen.jpg
Caewen
Treasure Chest +5% Attack Rune Stun, max 30% +5%, max 30%
Andraste.jpg
Andraste
Treasure Chest +5% Damage Rune Stun, max 30% +5%, max 30%
Kroma.jpg
Kroma
Treasure Chest +5% Defense Rune Stun, max 30% +5%, max 30%
Saint Viscus.jpg
Saint Viscus
Treasure Chest +5% Health Rune Stun, max 30% +5%, max 30%

Notes:

  • See here for more info about how "Rune Stun" works.

Own Rune Modifiers

General Obtained from Level 4 ability Lvl 54
Nax the Blighted.jpg
Nax the Blighted
Other +5% to Attack Rune Drain, max 30% +5%, max 30%
Sylphora.jpg
Sylphora
Treasure Chest +2.75% to Health Rune +15.25%
Adaya.jpg
Adaya
Treasure Chest +0.8% Bonus to Attack/Health Rune +5.8% Health Rune?
≈ +8.25% Atk Rune?
Bacalou.jpg
Bacalou
Treasure Chest +0.7% to Defense/Health Rune +5.8%? to both

Notes:

Vampire Lifeleech

General Obtained from Level 4 ability Lvl 54
Hero king.jpg
King Hrothbeort
Treasure Chest +3% of Damage to Heal yourself on Victory
Secondary ability: +25 to Water Pierce
+11%?
Hero rose.jpg
Rose Hrothbeort
Treasure Chest +2% of Damage to Heal yourself on Victory
Secondary ability: +20 to Water Pierce
+7%?
Hero astrid.jpg
Astrid Hrothbeort
Treasure Chest +2% of Damage to Heal yourself on Victory
Secondary ability: +20 to Water Pierce
+5%
Vincent.jpg
Vincent
Other +2% of Damage to Heal yourself on Victory
Other ability: +15 Max Health
+5%?

Notes:

  • With these heroes, the more damage you deal the more you heal yourself. With a good enough alliance (maybe with several of these heroes leveled up and promoted) and/or with a high enough damage output, you can heal yourself for more than you damage yourself when attacking.

Other

General Obtained from Level 4 ability Lvl 54
Amon.jpg
Amon
Treasure Chest

[Sunder] Upon stunning opponent, decrease Defense of adjacent targets by 5%

Decrease by 27%
Hero saya.jpg
Saya the Undying
Treasure Chest [Zombify] +13% Chance to Zombify an ally (on an offensive victory?)
Zombify adds a buff to allies, one by one starting from the top of your gate. When at 0 Health, buffed allies will deal 40% more damage (according to initial testing).
≈ +28% Chance?
Hero pandaren (Chen).jpg
Chen
Other [Adamantine Bones] 30% Chance on hit: Grants a buff to negate 1 instance of incoming damage in Colosseum & Guild Battle (max 3 stacks)* 30% Chance*
Monkey King.jpg
Monkey King
Other 1.2% chance for no stamina/energy/token cost for action.** 3.65% chance**
Hero beastmaster.jpg
Beast Master
Other Has a 10% chance to gain an extra attack on hit. Can chain repeatedly. Capped at 1 extra attacks.* 10%*
Masilda.jpg
Masilda
Other +1% chance to resistance to Debuffs* +1%*
Tyxeros.jpg
Tyxeros
Favor General Highly randomizes your base damage (0-340) 0-340
Web hero salvatore.jpg
Salvatore
Other +4% chance to resistance to Debuffs +14%
Web hero isla.jpg
Isla
Other +4.5% [conjectured] chance to steal a token from the target when you win attack in Guild Battles. +9.5%
(estimated)

* Those values increase with Promotions (cf. Irregular ability progression with Promotions)
** Monkey King's ability increases a lot with Promotions (also an irregular ability progression).

Notes:

  • See here for more info on Amon's Sunder debuff.
  • See here for more info on Saya's Zombify buff.
  • See this comment for more info on Chen's Adamantine Bones buff.
  • Monkey King and Beast Master abilities become a lot more powerful when these generals are promoted. Their ability progression thanks to promotion doesn't follow the usual rules.
  • Some insight about Tyxeros is available in this table: Favor Generals Analysis - Top Prospects. I'm unsure how up to date the information is however.

Class-specific Generals

Warrior Class Generals

See Guild Class - Warrior - Associated Generals


Rogue Class Generals

See Guild Class - Rogue - Associated Generals


Mage Class Generals

See Guild Class - Mage - Associated Generals


Cleric Class Generals

See Guild Class - Cleric - Associated Generals


Notes

  • In the tables the "Lvl 54" column is mostly here to show how the ability evolves past level 4. This doesn't indicate the max value of the ability as the max level is 80 and many generals can be promoted to 5 stars or even 8 stars which makes the values even bigger.
  • See the General Alliance page for information about the ability transfer rates when linking similar Heroes in an Alliance.
  • See the Monster Hunting Generals page for a list of useful Heroes for Monster Hunting.
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