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− | '''[UNDER CONSTRUCTION]''' |
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− | |||
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It doesn't include generals enhancing "raw" PvP strength (pierce and resistance generals for instance). |
It doesn't include generals enhancing "raw" PvP strength (pierce and resistance generals for instance). |
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+ | |||
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+ | ==Regular Bonus Damage== |
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| +20 Damage & +10% Damage Rune Bonus |
| +20 Damage & +10% Damage Rune Bonus |
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| +30 Dmg<br />+15% Dmg Rune |
| +30 Dmg<br />+15% Dmg Rune |
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⚫ | |||
⚫ | |||
+ | | +8% Damage Rune<br />& -6% opponent Damage Rune (Level 1) |
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+ | | ? |
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|} |
|} |
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<u>Notes</u>: |
<u>Notes</u>: |
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− | *Deianira is considered an equipment to Gabrielle |
+ | *Deianira is considered an equipment to Gabrielle. If Gabrielle is the Master of your alliance and you own Deianira, you get an additional +10 Damage. |
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! scope="col"|Lvl 54 |
! scope="col"|Lvl 54 |
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|- |
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− | | style="text-align:center;"|[[The Butcher]] |
+ | | style="text-align:center;"|[[File:Hero_butcher.jpg|60px]]<br />[[The Butcher]] |
| style="text-align:center;"|Favor General |
| style="text-align:center;"|Favor General |
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+ | | +5% Damage for every 25% Health lost |
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⚫ | |||
+ | | +25% Dmg |
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− | | |
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|- |
|- |
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− | | style="text-align:center;"|[[ |
+ | | style="text-align:center;"|[[File:Hero_alistair.jpg|60px]]<br />[[Alistair]] |
| style="text-align:center;"|Treasure Chest |
| style="text-align:center;"|Treasure Chest |
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+ | | +20% Damage to Polymorphed Target |
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− | | |
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+ | | +40% Dmg? |
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− | | |
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|- |
|- |
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− | | style="text-align:center;"|[[ |
+ | | style="text-align:center;"|[[File:Hero_count.jpg|60px]]<br />[[Count Malek]] |
− | | style="text-align:center;"| |
+ | | style="text-align:center;"|Treasure Chest |
+ | | +0.5% Damage to targets with Revive/Resurrection for every Vampric Bat owned |
||
− | | |
||
+ | | +0.5% Dmg? |
||
− | | |
||
|} |
|} |
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<u>Notes</u>: |
<u>Notes</u>: |
||
+ | *This table doesn't include [[Saint Viscus]] - I don't know whether his ability can actually damage an opponent when he is at full health? |
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− | *This table doesn't include class-specific generals which can boost damage through Rogue, Mage or Warrior abilities enhancements: |
+ | *This table doesn't include class-specific generals which can boost damage through Rogue, Mage or Warrior abilities enhancements: |
− | |||
+ | **Rogue: [[Deshara]], [[Aethyx]], [[Dominus]], [[Rafaria]], [[Esmeralda]] |
||
− | |||
+ | **Mage: [[Muse]], [[Zurran]], [[Alexandria]], [[Ephraline]], [[Succubus Nightmare]] |
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− | |||
+ | **Warrior: [[Meekah]], [[Ameron]], [[Attilius]], [[Grombeard]], [[Kull]] |
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− | |||
+ | ::See the [[#Class-specific Generals|Class-specific Generals section]] further down. |
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− | |||
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|65 Dmg<br />5% Dmg Rune |
|65 Dmg<br />5% Dmg Rune |
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|} |
|} |
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− | These generals' ability can be described like this:<br />'''When attacked in Guild Battles, reduce the incoming damage by X and deal Y% of your own Damage Rune to the attacker.''' |
+ | These generals' ability can be described like this:<br />'''When attacked in Guild Battles, reduce the incoming damage by X and deal X damage + Y% of your own Damage Rune to the attacker.''' |
<u>Notes</u>: |
<u>Notes</u>: |
||
− | *These generals deflect a static amount of damage, meaning they reduce the incoming damage by a static amount. In the same time, they also deal additional damage to the attacker based on your own Damage Rune (not the one of the attacker). Which means that linking a Damage Bonus general such as Deianira or Jera with a Deflect general will increase the damage dealt to the attacker ([http://www.castleageforums.com/cforum/showthread.php?79975-Deflect-Damage&p=2952644#post2952644 source]).<br /> |
+ | *These generals deflect a static amount of damage, meaning they reduce the incoming damage by a static amount and deal this same amount of damage to the attacker. In the same time, they also deal additional damage to the attacker based on your own Damage Rune (not the one of the attacker). Which means that linking a Damage Bonus general such as Deianira or Jera with a Deflect general will increase the damage dealt to the attacker ([http://www.castleageforums.com/cforum/showthread.php?79975-Deflect-Damage&p=2952644#post2952644 source]).<br /> |
− | |||
− | ===Other Damage reduction=== |
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! scope="col"|Lvl 54 |
! scope="col"|Lvl 54 |
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|- |
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− | | style="text-align:center;"|[[Krystalia]] |
+ | | style="text-align:center;"|[[File:Krystalia.jpg|60px]]<br />[[Krystalia]] |
| style="text-align:center;"|Treasure Chest |
| style="text-align:center;"|Treasure Chest |
||
− | | -20 Damage |
+ | | -20 Damage & -10% opponent Damage Rune effect |
+ | | -29 Dmg<br />& -15% Dmg Rune |
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− | | |
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|- |
|- |
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− | | style="text-align:center;"|[[ |
+ | | style="text-align:center;"|[[File:Web_hero_trundle.jpg|60px]]<br />[[Trundle]] |
⚫ | |||
+ | | -6% opponent Damage Rune<br />& +8% Damage Rune (Level 1) |
||
+ | |? |
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⚫ | |||
⚫ | |||
| style="text-align:center;"|Treasure Chest |
| style="text-align:center;"|Treasure Chest |
||
| +5% Damage Rune Stun, max 30% |
| +5% Damage Rune Stun, max 30% |
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+ | | +5%, max 30% |
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− | | |
||
+ | |- |
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⚫ | |||
+ | | style="text-align:center;"|Treasure Chest |
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⚫ | |||
+ | | -30% |
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+ | |- |
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+ | | style="text-align:center;"|[[File:Hero_hemdoor.jpg|60px]]<br />[[Hermóðr]] |
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+ | | style="text-align:center;"|Favor General |
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+ | | -20%<br />+47 Water Pierce? |
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|} |
|} |
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<u>Notes</u>: |
<u>Notes</u>: |
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+ | *See [[Andraste#Notes|here]] for more info about how "Rune Stun" works. |
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+ | **Andraste doesn't directly reduce the damage inflicted on you. But the opponent you hit with Andraste equipped will deal less damage to the players he attacks afterwards. |
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+ | *Isidra and Hermodr share the same ability. If you have one of them in your alliance and a Warrior attacks you with Whirlwind, you and the two players next to you take reduced damage. However if the Warrior attacks someone next to you, the splash damage you receive isn't reduced. |
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+ | ==Bonus Health== |
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− | |||
− | |||
− | |||
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| style="text-align:center;"|Treasure Chest |
| style="text-align:center;"|Treasure Chest |
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| +0.8% Bonus to Attack & Health Rune |
| +0.8% Bonus to Attack & Health Rune |
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+ | | +5.8% Health Rune?<br />≈ +8.25% Atk Rune? |
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− | | |
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|- |
|- |
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| style="text-align:center;"|[[File:Bacalou.jpg|60px]]<br />[[Bacalou]] |
| style="text-align:center;"|[[File:Bacalou.jpg|60px]]<br />[[Bacalou]] |
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| style="text-align:center;"|Treasure Chest |
| style="text-align:center;"|Treasure Chest |
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| +0.7% Bonus to Defense & Health Rune |
| +0.7% Bonus to Defense & Health Rune |
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+ | | +5.8%? to both |
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− | | |
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|- |
|- |
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| style="text-align:center;"|[[File:Crissana.jpg|60px]]<br />[[Crissana]] |
| style="text-align:center;"|[[File:Crissana.jpg|60px]]<br />[[Crissana]] |
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**Generals who give a Health boost through their associated equipment, such as [[Deianira]] or [[Darius]]. They need to be the master of your alliance for the equipment bonus to work. |
**Generals who give a Health boost through their associated equipment, such as [[Deianira]] or [[Darius]]. They need to be the master of your alliance for the equipment bonus to work. |
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+ | ==Enemy Rune Modifiers== |
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− | |||
− | ===Rune Modifiers / Boost (Health & Damage only?) - Or just Rune Stun?=== |
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− | |||
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! scope="col"|Lvl 54 |
! scope="col"|Lvl 54 |
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|- |
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− | | style="text-align:center;"|[[Krystalia]] |
+ | | style="text-align:center;"|[[File:Krystalia.jpg|60px]]<br />[[Krystalia]] |
| style="text-align:center;"|Treasure Chest |
| style="text-align:center;"|Treasure Chest |
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− | | -20 Damage |
+ | | -20 Damage & -10% opponent Damage Rune effect |
+ | | -29 Dmg<br />& -15% Dmg Rune |
||
− | | |
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|- |
|- |
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− | | style="text-align:center;"|[[ |
+ | | style="text-align:center;"|[[File:Caewen.jpg|60px]]<br />[[Caewen]] |
⚫ | |||
⚫ | |||
− | | |
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⚫ | |||
⚫ | |||
| style="text-align:center;"|Treasure Chest |
| style="text-align:center;"|Treasure Chest |
||
| +5% Attack Rune Stun, max 30% |
| +5% Attack Rune Stun, max 30% |
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+ | | +5%, max 30% |
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⚫ | |||
|- |
|- |
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− | | style="text-align:center;"|[[Andraste]] |
+ | | style="text-align:center;"|[[File:Andraste.jpg|60px]]<br />[[Andraste]] |
| style="text-align:center;"|Treasure Chest |
| style="text-align:center;"|Treasure Chest |
||
| +5% Damage Rune Stun, max 30% |
| +5% Damage Rune Stun, max 30% |
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+ | | +5%, max 30% |
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− | | |
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|- |
|- |
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− | | style="text-align:center;"|[[Kroma]] |
+ | | style="text-align:center;"|[[File:Kroma.jpg|60px]]<br />[[Kroma]] |
| style="text-align:center;"|Treasure Chest |
| style="text-align:center;"|Treasure Chest |
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| +5% Defense Rune Stun, max 30% |
| +5% Defense Rune Stun, max 30% |
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+ | | +5%, max 30% |
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− | | |
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|- |
|- |
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− | | style="text-align:center;"|[[Saint Viscus]] |
+ | | style="text-align:center;"|[[File:Saint_Viscus.jpg|60px]]<br />[[Saint Viscus]] |
| style="text-align:center;"|Treasure Chest |
| style="text-align:center;"|Treasure Chest |
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| +5% Health Rune Stun, max 30% |
| +5% Health Rune Stun, max 30% |
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+ | | +5%, max 30% |
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− | | |
||
+ | |} |
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+ | <u>Notes</u>: |
||
+ | *See [[Andraste#Notes|here]] for more info about how "Rune Stun" works. |
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+ | |||
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+ | {| border="0" cellspacing="1" cellpadding="1" style="width:100%;" class="wikitable" |
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+ | ! scope="col"|General |
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+ | ! scope="col"|Obtained from |
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+ | ! scope="col"|Level 4 ability |
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+ | ! scope="col"|Lvl 54 |
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+ | |- |
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+ | | style="text-align:center;"|[[File:Nax_the_Blighted.jpg|60px]]<br />[[Nax the Blighted]] |
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+ | | style="text-align:center;"|Other |
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⚫ | |||
+ | | +5%, max 30% |
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+ | |- |
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+ | | style="text-align:center;"|[[File:Sylphora.jpg|60px]]<br />[[Sylphora]] |
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| style="text-align:center;"|Treasure Chest |
| style="text-align:center;"|Treasure Chest |
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| +2.75% to Health Rune |
| +2.75% to Health Rune |
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+ | | +15.25% |
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− | | |
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|- |
|- |
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− | | style="text-align:center;"|[[Adaya]] |
+ | | style="text-align:center;"|[[File:Adaya.jpg|60px]]<br />[[Adaya]] |
| style="text-align:center;"|Treasure Chest |
| style="text-align:center;"|Treasure Chest |
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| +0.8% Bonus to Attack/Health Rune |
| +0.8% Bonus to Attack/Health Rune |
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+ | | +5.8% Health Rune?<br />≈ +8.25% Atk Rune? |
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− | | |
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|- |
|- |
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− | | style="text-align:center;"|[[Bacalou]] |
+ | | style="text-align:center;"|[[File:Bacalou.jpg|60px]]<br />[[Bacalou]] |
| style="text-align:center;"|Treasure Chest |
| style="text-align:center;"|Treasure Chest |
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| +0.7% to Defense/Health Rune |
| +0.7% to Defense/Health Rune |
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+ | | +5.8%? to both |
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− | | |
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|} |
|} |
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+ | <u>Notes</u>: |
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− | Make 2 tables: 1 for own rune boost (dmg and hp) and 1 for enemy rune reduction |
||
+ | *Nax's ability description is misleading. It doesn't "drain", as it actually [http://www.castleageforums.com/cforum/showthread.php?73215-Nax-the-Blighted&p=2779202#post2779202 boosts your Attack Rune] power [http://www.castleageforums.com/cforum/showthread.php?73215-Nax-the-Blighted&p=2779310#post2779310 based on your own Attack Rune], not your opponent's. It also doesn't affect your opponent's Rune in any way. In addition, the boost gained decays over time similarly to how "[[Andraste#Notes|Rune Stun]]" generals work. |
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− | |||
− | |||
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<u>Notes</u>: |
<u>Notes</u>: |
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+ | *With these heroes, the more damage you deal the more you heal yourself. With a good enough alliance (maybe with several of these heroes leveled up and promoted) and/or with a high enough damage output, you can heal yourself for more than you damage yourself when attacking. |
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+ | **With a high enough damage output, you can effectively recover from the Stunned status (0 HP) on your own in Guild Battles, thus making it possible to potentially revive a fully Stunned gate. Detailed info here: [http://www.castleageforums.com/cforum/showthread.php?83413-Hrothbeort-Vampire-Lifeleech-or-how-to-raise-yourself-from-the-dead-in-Guild-Battles Hrothbeort Vampire Lifeleech or how to raise yourself from the dead in Guild Battles] |
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− | |||
− | |||
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− | |||
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! scope="col"|Lvl 54 |
! scope="col"|Lvl 54 |
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− | | style="text-align:center;"|[[Amon]] |
+ | | style="text-align:center;"|[[File:Amon.jpg|60px]]<br />[[Amon]] |
| style="text-align:center;"|Treasure Chest |
| style="text-align:center;"|Treasure Chest |
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⚫ | |||
− | |[Sunder] Reduce Defense by 5% |
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+ | '''[Sunder]''' Upon stunning opponent, decrease Defense of adjacent targets by 5% |
||
− | |Reduce Defense by 27% |
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+ | |Decrease by 27% |
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|- |
|- |
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− | | style="text-align:center;"|[[Saya the Undying]] |
+ | | style="text-align:center;"|[[File:Hero_saya.jpg|60px]]<br />[[Saya the Undying]] |
| style="text-align:center;"|Treasure Chest |
| style="text-align:center;"|Treasure Chest |
||
+ | | '''[Zombify]''' +13% Chance to Zombify an ally (on an offensive victory?)<br />Zombify adds a buff to allies, one by one starting from the top of your gate. When at 0 Health, buffed allies will deal 40% more damage (according to initial testing). |
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− | | [Zombify] +13% Chance to Zombify an Ally |
||
+ | |≈ +28% Chance? |
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− | | |
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|- |
|- |
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− | | style="text-align:center;"|[[Chen]] |
+ | | style="text-align:center;"|[[File:Hero_pandaren_(Chen).jpg|60px]]<br />[[Chen]] |
| style="text-align:center;"|Other |
| style="text-align:center;"|Other |
||
− | |[Adamantine Bones] 30% Chance on hit: Grants a buff to negate 1 instance of incoming damage in Colosseum & Guild Battle (max 3 stacks) |
+ | |'''[Adamantine Bones]''' 30% Chance on hit: Grants a buff to negate 1 instance of incoming damage in Colosseum & Guild Battle (max 3 stacks) |
+ | |30% Chance? |
||
− | | |
||
|- |
|- |
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− | | style="text-align:center;"|[[ |
+ | | style="text-align:center;"|[[File:Monkey_King.jpg|60px]]<br />[[Monkey King]] |
| style="text-align:center;"|Other |
| style="text-align:center;"|Other |
||
+ | |1.2% chance for no stamina/energy/token cost for action |
||
− | | |
||
+ | |3.65% chance |
||
− | | |
||
|- |
|- |
||
− | | style="text-align:center;"|[[ |
+ | | style="text-align:center;"|[[File:Hero_beastmaster.jpg|60px]]<br />[[Beast Master]] |
− | | style="text-align:center;"| |
+ | | style="text-align:center;"|Other |
+ | |Has a ??% chance to gain an extra attack on hit. Can chain repeatedly. Capped at 1 extra attacks. |
||
⚫ | |||
+ | |??% |
||
− | |Whirlwind Damage -30% |
||
|- |
|- |
||
− | | style="text-align:center;"|[[ |
+ | | style="text-align:center;"|[[File:Tyxeros.jpg|60px]]<br />[[Tyxeros]] |
⚫ | |||
⚫ | |||
− | | -20% Whirlwind Damage |
||
⚫ | |||
⚫ | |||
| style="text-align:center;"|Favor General |
| style="text-align:center;"|Favor General |
||
|Highly randomizes your base damage (0-340) |
|Highly randomizes your base damage (0-340) |
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|} |
|} |
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+ | <u>Notes</u>: |
||
+ | *See [[Amon#Special_Ability|here]] for more info on Amon's Sunder debuff. |
||
+ | *See [[Saya_the_Undying#Notes:|here]] for more info on Saya's Zombify buff. |
||
+ | *See [https://castleage.fandom.com/wiki/Chen#comm-17588 this comment] for more info on Chen's Adamantine Bones buff. |
||
+ | *Monkey King and Beast Master abilities become a lot more powerful when these generals are promoted. Their [https://castleage.fandom.com/wiki/Monkey_King#Notes ability progression] thanks to promotion doesn't follow the [https://castleage.fandom.com/wiki/Heroes#General_Promotion usual rules]. |
||
+ | *Some insight about Tyxeros is available in this table: [[Strategy_Guides/Monthly_Special_Generals_Analysis#Top_Prospects|Favor Generals Analysis - Top Prospects]]. I'm unsure how up to date the information is however. |
||
+ | ==Class-specific Generals== |
||
− | |||
===Warrior Class Generals=== |
===Warrior Class Generals=== |
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===Cleric Class Generals=== |
===Cleric Class Generals=== |
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See [[Guild_Class#Associated_Generals_4|Guild Class - Cleric - Associated Generals]] |
See [[Guild_Class#Associated_Generals_4|Guild Class - Cleric - Associated Generals]] |
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+ | |||
+ | |||
+ | ==Notes== |
||
+ | *In the tables the "Lvl 54" column is mostly here to show how the ability evolves past level 4. This doesn't indicate the max value of the ability as the max level is 80 and many generals can be promoted to 5 stars or even 8 stars which makes the values even bigger. |
||
+ | *See the [[General Alliance]] page for information about the ability transfer rates when linking similar Heroes in an Alliance. |
||
+ | *See the [[Monster Hunting Generals]] page for a list of useful Heroes for Monster Hunting. |
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[[Category:Guild Battles]] |
[[Category:Guild Battles]] |
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+ | [[Category:Heroes]] |
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+ | [[Category:Guild Battle Hero]] |
Revision as of 18:40, 27 June 2019
This page gathers all generals which have an ability directly linked to Guild Battles (10v10, 100v100, Classic, but also Colosseum).
It doesn't include generals enhancing "raw" PvP strength (pierce and resistance generals for instance).
Regular Bonus Damage
General | Obtained from | Level 4 ability | Lvl 54 |
---|---|---|---|
Jera |
Treasure Chest | +30 Damage & +15% Damage Rune Bonus | +40 Dmg +20% Dmg Rune |
Deimos |
Treasure Chest | +25 Damage & +12.5% Damage Rune Bonus | +35 Dmg +17.5% Dmg Rune |
Gabrielle |
Other | +20 Damage & +10% Damage Rune Bonus | +30 Dmg +15% Dmg Rune |
Deianira |
Other | +20 Damage & +10% Damage Rune Bonus | +30 Dmg +15% Dmg Rune |
Trundle |
Other | +8% Damage Rune & -6% opponent Damage Rune (Level 1) |
? |
Notes:
- Deianira is considered an equipment to Gabrielle. If Gabrielle is the Master of your alliance and you own Deianira, you get an additional +10 Damage.
Other Bonus Damage
General | Obtained from | Level 4 ability | Lvl 54 |
---|---|---|---|
The Butcher |
Favor General | +5% Damage for every 25% Health lost | +25% Dmg |
Alistair |
Treasure Chest | +20% Damage to Polymorphed Target | +40% Dmg? |
Count Malek |
Treasure Chest | +0.5% Damage to targets with Revive/Resurrection for every Vampric Bat owned | +0.5% Dmg? |
Notes:
- This table doesn't include Saint Viscus - I don't know whether his ability can actually damage an opponent when he is at full health?
- This table doesn't include class-specific generals which can boost damage through Rogue, Mage or Warrior abilities enhancements:
- See the Class-specific Generals section further down.
Deflect Damage
General | Obtained from | Level 4 ability | Lvl 54 |
---|---|---|---|
Tora |
Treasure Chest | When attacked, deflect 25 damage and reflect 12.5% of your Damage Rune. | 80 Dmg 12.5% Dmg Rune |
Daphne |
Favor General | When attacked, deflect 20 damage and reflect 10% of your Damage Rune. | 75 Dmg 10% Dmg Rune |
Persephone |
Other | When attacked, deflect 10 damage and reflect 5% of your Damage Rune. | 65 Dmg 5% Dmg Rune |
These generals' ability can be described like this:
When attacked in Guild Battles, reduce the incoming damage by X and deal X damage + Y% of your own Damage Rune to the attacker.
Notes:
- These generals deflect a static amount of damage, meaning they reduce the incoming damage by a static amount and deal this same amount of damage to the attacker. In the same time, they also deal additional damage to the attacker based on your own Damage Rune (not the one of the attacker). Which means that linking a Damage Bonus general such as Deianira or Jera with a Deflect general will increase the damage dealt to the attacker (source).
Other Damage Reduction
General | Obtained from | Level 4 ability | Lvl 54 |
---|---|---|---|
Krystalia |
Treasure Chest | -20 Damage & -10% opponent Damage Rune effect | -29 Dmg & -15% Dmg Rune |
Trundle |
Other | -6% opponent Damage Rune & +8% Damage Rune (Level 1) |
? |
Andraste |
Treasure Chest | +5% Damage Rune Stun, max 30% | +5%, max 30% |
Isidra |
Treasure Chest | Whirlwind Damage -30% | -30% |
Hermóðr |
Favor General | Whirlwind Damage -20% Secondary ability: +22 Water Pierce |
-20% +47 Water Pierce? |
Notes:
- See here for more info about how "Rune Stun" works.
- Andraste doesn't directly reduce the damage inflicted on you. But the opponent you hit with Andraste equipped will deal less damage to the players he attacks afterwards.
- Isidra and Hermodr share the same ability. If you have one of them in your alliance and a Warrior attacks you with Whirlwind, you and the two players next to you take reduced damage. However if the Warrior attacks someone next to you, the splash damage you receive isn't reduced.
Bonus Health
General | Obtained from | Level 4 ability | Lvl 54 |
---|---|---|---|
Sylphora |
Treasure Chest | +2.75% to Health Rune | +15.25% |
The Time Keeper |
Other | +60 Max Health +60 Player Defense, +60 Physical Resistance |
+85 |
Excelsior |
Other | +22 Max Health | +47 Max Health |
Vincent |
Other |
+15 Max Health |
+40 Max Health +5% Dmg to Heal? |
Aurora |
Treasure Chest | Starts at level 5: +5 Max Health Other ability: +1 Attack / 4 Current Health |
+54 Max Health? +1 Att / 4 Health |
Adaya |
Treasure Chest | +0.8% Bonus to Attack & Health Rune | +5.8% Health Rune? ≈ +8.25% Atk Rune? |
Bacalou |
Treasure Chest | +0.7% Bonus to Defense & Health Rune | +5.8%? to both |
Crissana |
Favor General | +4 to all stats | +29 to all stats |
Serylius |
Treasure Chest | +4 to all stats | +29 to all stats? |
Notes:
- Equip any of these generals before the Guild Battle starts to increase your max HP for the whole duration of the battle (even if you switch to another alliance during the battle).
- This table doesn't include:
- Oberon, who gives the highest Health boost from far (+324 at level 54) but is exclusive to the Warrior class (see specific section).
- Generals who give a Health boost through their associated equipment, such as Deianira or Darius. They need to be the master of your alliance for the equipment bonus to work.
Enemy Rune Modifiers
General | Obtained from | Level 4 ability | Lvl 54 |
---|---|---|---|
Krystalia |
Treasure Chest | -20 Damage & -10% opponent Damage Rune effect | -29 Dmg & -15% Dmg Rune |
Caewen |
Treasure Chest | +5% Attack Rune Stun, max 30% | +5%, max 30% |
Andraste |
Treasure Chest | +5% Damage Rune Stun, max 30% | +5%, max 30% |
Kroma |
Treasure Chest | +5% Defense Rune Stun, max 30% | +5%, max 30% |
Saint Viscus |
Treasure Chest | +5% Health Rune Stun, max 30% | +5%, max 30% |
Notes:
- See here for more info about how "Rune Stun" works.
Own Rune Modifiers
General | Obtained from | Level 4 ability | Lvl 54 |
---|---|---|---|
Nax the Blighted |
Other | +5% to Attack Rune Drain, max 30% | +5%, max 30% |
Sylphora |
Treasure Chest | +2.75% to Health Rune | +15.25% |
Adaya |
Treasure Chest | +0.8% Bonus to Attack/Health Rune | +5.8% Health Rune? ≈ +8.25% Atk Rune? |
Bacalou |
Treasure Chest | +0.7% to Defense/Health Rune | +5.8%? to both |
Notes:
- Nax's ability description is misleading. It doesn't "drain", as it actually boosts your Attack Rune power based on your own Attack Rune, not your opponent's. It also doesn't affect your opponent's Rune in any way. In addition, the boost gained decays over time similarly to how "Rune Stun" generals work.
Vampire Lifeleech
General | Obtained from | Level 4 ability | Lvl 54 |
---|---|---|---|
King Hrothbeort |
Treasure Chest | +3% of Damage to Heal yourself on Victory Secondary ability: +25 to Water Pierce |
+11%? |
Rose Hrothbeort |
Treasure Chest | +2% of Damage to Heal yourself on Victory Secondary ability: +20 to Water Pierce |
+7%? |
Astrid Hrothbeort |
Treasure Chest | +2% of Damage to Heal yourself on Victory Secondary ability: +20 to Water Pierce |
+5% |
Vincent |
Other | +2% of Damage to Heal yourself on Victory Other ability: +15 Max Health |
+5%? |
Notes:
- With these heroes, the more damage you deal the more you heal yourself. With a good enough alliance (maybe with several of these heroes leveled up and promoted) and/or with a high enough damage output, you can heal yourself for more than you damage yourself when attacking.
- With a high enough damage output, you can effectively recover from the Stunned status (0 HP) on your own in Guild Battles, thus making it possible to potentially revive a fully Stunned gate. Detailed info here: Hrothbeort Vampire Lifeleech or how to raise yourself from the dead in Guild Battles
Other
General | Obtained from | Level 4 ability | Lvl 54 |
---|---|---|---|
Amon |
Treasure Chest |
[Sunder] Upon stunning opponent, decrease Defense of adjacent targets by 5% |
Decrease by 27% |
Saya the Undying |
Treasure Chest | [Zombify] +13% Chance to Zombify an ally (on an offensive victory?) Zombify adds a buff to allies, one by one starting from the top of your gate. When at 0 Health, buffed allies will deal 40% more damage (according to initial testing). |
≈ +28% Chance? |
Chen |
Other | [Adamantine Bones] 30% Chance on hit: Grants a buff to negate 1 instance of incoming damage in Colosseum & Guild Battle (max 3 stacks) | 30% Chance? |
Monkey King |
Other | 1.2% chance for no stamina/energy/token cost for action | 3.65% chance |
Beast Master |
Other | Has a ??% chance to gain an extra attack on hit. Can chain repeatedly. Capped at 1 extra attacks. | ??% |
Tyxeros |
Favor General | Highly randomizes your base damage (0-340) | 0-340 |
Notes:
- See here for more info on Amon's Sunder debuff.
- See here for more info on Saya's Zombify buff.
- See this comment for more info on Chen's Adamantine Bones buff.
- Monkey King and Beast Master abilities become a lot more powerful when these generals are promoted. Their ability progression thanks to promotion doesn't follow the usual rules.
- Some insight about Tyxeros is available in this table: Favor Generals Analysis - Top Prospects. I'm unsure how up to date the information is however.
Class-specific Generals
Warrior Class Generals
See Guild Class - Warrior - Associated Generals
Rogue Class Generals
See Guild Class - Rogue - Associated Generals
Mage Class Generals
See Guild Class - Mage - Associated Generals
Cleric Class Generals
See Guild Class - Cleric - Associated Generals
Notes
- In the tables the "Lvl 54" column is mostly here to show how the ability evolves past level 4. This doesn't indicate the max value of the ability as the max level is 80 and many generals can be promoted to 5 stars or even 8 stars which makes the values even bigger.
- See the General Alliance page for information about the ability transfer rates when linking similar Heroes in an Alliance.
- See the Monster Hunting Generals page for a list of useful Heroes for Monster Hunting.