Castle Age Wiki
Castle Age Wiki
Monster kraken large

Kraken can be summoned on the Alchemy Summons page if you have 5 of each: Kraken's Tentacle Kraken's Tentacle and Eye of the Kraken Eye of the Kraken, which comes from Atlantis II and are at least level 75.

You have 168 hours to complete the battle before it flees.

Basic information[]

Monster Details
Name Type Divine Breakpoint Time to kill
Kraken Epic World 0 295 168 hours

Target Areas
Target Health Physical Fire Earth Wind Water Note
Kraken 300,000,000 0 0 0 0 0

Monster Loot
1 Epic 2 Epics Epic Summoner Gold Medal
1%+ 1,320,000 2,730,000 4,910,000
99%+ 2,130,000 4,070,000 Unknown 8,000,000
Source: Castle Age Monsters Damage/Loot Spreadsheet

Use this text string to post DMG needed in monster chat:

  • 1 Epic 2.2M, 2 Epic 4.1M, Summoner >5.0M
  • 5% 15M, 10% 30M, 15% 45M

Participants: up to 145 people total, with the following distribution:

  • 50 people levels 150+
  • 35 people levels 100-149
  • 30 people levels 50-99
  • 30 people levels 1-49

This battle uses the Monster Class system.

Additional Information[]

Siege Weapons[]

While fighting Kraken, there are 5 siege weapons that can be launched to deal extra damage.
All Siege Weapons hit Kraken and are unaffected by blocks and resistances.
*Kraken has 300,000,000 HP

Name Clicks Damage Dealt

%HP Dealt*

Catapults Catapults 15 26,500,000 dmg
1,766,667 dmg/click
8.83 %
0.59 % per click
Ballista Ballista 30 30,250,000 dmg
1,008,333 dmg/click
10.08 %
0.34 % per click
Fire Catapult Fire Catapult 45 33,250,000 dmg
738,889 dmg/click
11.08 %
0.25 % per click
Phoenixes Phoenixes 60 36,125,000 dmg
602,083 dmg/click
12.04 %
0.2 % per click
Blizzard Blizzard 70 39,250,000 dmg
560,714 dmg/click
13.08 %
0.19 % per click
Totals 220 165,375,000 dmg
751,705 dmg/click
55.13 %
0.25 % per click

Clicks needed for the last 3 weapons not confirmed.


Click to display

Kraken Summoned[]

Kraken says: "Who dares to defile the City of Atlantis!"

Kraken Slain[]

You and your men have been on the open sea for several days now. Although unexciting, you are thankful that the trip has been uneventful. However, as the air cools and the skies darken, you know that period of peace will be short-lived. The waves are getting higher and higher and you hope this ships will stay afloat. In the distance, you can see a large whirlpool forming and quickly inform all ships to change course to avoid the dangerous obstruction. Then out of nowhere a large sea monster rises above the water and towers over the fleet of ships.

Kraken: "Who dares to defile the City of Atlantis?"

The massive creature has multiple tentacles flailing about crushing ships as if they were mere playthings. You quickly direct all ships to head for the cliffs. The remaining ships do their best to escape the reach of the Kraken. Going full speed ahead, you are able to reach the cliffs although some of the others ships were less fortunate to do so. You put into motion your plan. You direct a few of the remaining ships to circle west around the Kraken while doing their best to stay out of the Kraken's grasp. The the ships along the cliff wall will do try to keep the Kraken's attention.

You and your men fire arrows but they bounce harmlessly off of the Kraken's thick hide. At least the Kraken has ignored the ships circling around it. The ships have reached the attack point and fire off a flaming arrow into the sky to signal for the counterattack. The ship fires a large ballista towards the Kraken. It missed! You signal again for another volley. Another large ballista arrow is launched from the ship deck. It strikes the Kraken in the tentacle and the forward momentum of the arrow pins the tentacle against the cliff wall as you had planned. Now the beast is vulnerable!

Although still dangerous, you now have an opening to slay the beast. The Kraken continues to flail about screaming in anguish over its pinned tentacle. You are able to get close enough to the beast and dive into the water without fear for your own well-being. Fending off and avoiding the tentacles you reach the beast. You look at it and realize that it was only doing its job of being a guardian but it has destroyed the lives of your men and you must push forth into Atlantis. You plunge your blade into the eye of the Kraken and it shrieks in pain. The beast continues to flail around for mere moments before it starts sinking down back into the depths of the ocean. You can now continue your journey forward.

Kraken says: "Lord Poseidon will not allow your presence to corrupt Atlantis!"

Rewards while fighting The Kraken[]

Damage Essence 100 Damage Essence

Rewards after slaying The Kraken[]

Monster kraken dead

Uncommon Drops Rare Drops Epic Drops
Empyrean Plate Empyrean Plate
Armor: Attack:10 Defense:6

Platinum Plate Platinum Plate
Armor: Attack:6 Defense:10
Shining Greatsword Shining Greatsword
Weapon: Attack:10 Defense:14
Opal Pendant Opal Pendant
Amulet: Attack:5 Defense:5

Kraken's Flail Kraken's Flail
Weapon: Attack:24 Defense:22

Ocean's Guard Ocean's Guard
Off-Hand: Attack:23 Defense:27

Tentacle Armlet Tentacle Armlet
Gloves: Attack:12 Defense:12

Pendant of the Sea Pendant of the Sea
Amulet: Attack:30 Defense:25

Epic Summoner Drops

Relic of the Kraken Relic of the Kraken

Loot thresholds for 99%:

  • Epic: 1 - 2,130,000 (starts at 1,320,000), 2 - 4,070,000 (starts at 2,730,000)
  • Epic Summoner: 1 - Unknown (starts at 4,910,000)


Item Archives[]

None of The Kraken's items or alchemies are in the Item Archives at the moment (2017/12/09)


  • Gold Medal: 8,000,000 pure damage in less than 24 hours (before 144 hours monster timer): +3 Skill Points (one-time award)
  • Slay The Kraken 5 times (1,000,000 min dmg + def): +5 Favor Points.


  • Introduced: September 13, 2011
  • Please help the Castle Age community by entering your loot data in THIS spreadsheet. We need more data to get accurate thresholds.

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Siege Weapons - Damage and Healing - Monster Medals