Castle Age Wiki
Castle Age Wiki
Orc Horde

Orc Horde is a monster that may randomly appears following a normal explore in Land of Mist instead of the usually generated monsters. There are three types of Orc monsters - Orc Band, Orc Horde and Orc Host. The level of Orc monster generated depends on your average level of guild members. Orc Horde will be generated If your guild membership average level is between 700 and 1350.

Calculate average level of your guild members HERE.

You have 168 hours to defeat the Orc Band before it flees.

Basic Information[]

Monster Details
Name Type Divine Breakpoint Time to kill 5% Health (Conquest)
Orc Horde Guild Conquest 0 ? 168 hours 33,750,000

Target Areas
Target Health Physical Fire Earth Wind Water Note
Champion 135,000,000 0 0 0 0 0
Orc Horde 540,000,000 0 0 0 0 0

Monster Loot
1 Epic 2 Epics Gold Medal
1%+ 3,700,000 8,820,000
99%+ 6,680,000 16,900,000 -
Source: Castle Age Monsters Damage/Loot Spreadsheet

Not enough data to provide accurate thresholds. Use this text string to post DMG needed in monster chat:

  • 1 Epic 6.7M, 2 Epics 16.9M.

Participants: up to 90 guild members (prior to Orc Horde spawn), with the following distribution:

  • 60 people levels 300+
  • 30 people levels 1-299

This battle uses the Monster Class system.

Additional Information[]

Siege Weapons[]

While fighting Orc Horde, there are 5 siege weapons that can be launched to deal extra damage.
All Siege Weapons hit Orc Horde's Army and are unaffected by blocks and resistances.
*Orc Horde's Army has 675,000,000 HP

Name Clicks Damage Dealt

%HP Dealt*

Valerian Soldiers Valerian Soldiers 10 18,000,000 dmg
1,800,000 dmg/click
2.67 %
0.27 % per click
Elven Rangers Elven Rangers 20 22,500,000 dmg
1,125,000 dmg/click
3.33 %
0.17 % per click
Dwarven Militia Dwarven Militia 30 27,000,000 dmg
900,000 dmg/click
4 %
0.13 % per click
Archer Allies Archer Allies 40 31,500,000 dmg
787,500 dmg/click
4.67 %
0.12 % per click
Gray Wizards Gray Wizards 50 36,000,000 dmg
720,000 dmg/click
5.33 %
0.11 % per click
Totals 150 135,000,000 dmg
900,000 dmg/click
20 %
0.13 % per click


Click to display

Orc Horde Summoned[]


Orc Horde Defeated[]

Orcs, why did it have to be orcs?

Exploring new lands is never an easy task at the best of times. It seems like you can not discover a new source of iron or lumber without uncovering yet another abomination lurking about and squatting on resources that should rightfully be yours. And no sooner than you run them off, then another guild comes nosing about and attempts to steal your legitimate ill-gotten gains. It is enough to drive a man to genocide and worst of all the annoyances involved in exploring new lands are Orcs.

The average orc resembles nothing so much as the average cockroach in their persistence, resilience and overwhelming numbers. In fact, the roach has several points in its favor compared to the orc. For example, the average cockroach is not seven feet fall and processed of low brutish cunning and insatiable greed (with the exception of Dokoko, the Scourge of the Western Reaches and kitchens everywhere). Orcs and cockroaches have only one redeeming quality, they both make satisfying crunching noises when you hit them with a large blunt object. The latest horde that blocks your way is no different from the rest. Thousand of orcs with nothing better to do than plunder the land and steal from people who have actually put in the hard work to dig riches from the ground. These orcs do not have many magical trinkets but at least they still have the raw ore that they have stolen, ore that you can find a use for. An orc champion tries to bar your way but you have come a long way from >when you first fought Kull back in the Land of Fire. No single orc is a match for you and you smash your way through to wreck havoc on the orc army. Eventually you kill enough of the orcs that the rest break and scuttle away back to their holes, like the insects they are.

Rewards while fighting Orc Horde[]

Attack Essence 50 Defense Essence

Rewards after slaying Orc Horde[]

Uncommon Drops Rare Drops Epic Drops

Platinum Plate Platinum Plate
Armor: Attack:6 Defense:10
Valerian Signet Valerian Signet
Amulet: Attack:6 Defense:3
Empyrean Plate Empyrean Plate
Armor: Attack:10 Defense:6
Opal Pendant Opal Pendant
Amulet: Attack:5 Defense:5

Powder of Aggression Powder of Aggression
Powder of Balance Powder of Balance
Powder of Protection Powder of Protection

Ingredient silver ore pierce Silver Ore of Physical Piercing
Ingredient silver ore resist Silver Ore of Physical Resistance
Ingredient gold ore pierce Gold ore of Physical Piercing
Ingredient gold ore resist Gold ore of Physical Resistance

Loot thresholds for 99%:

  • Rare: 1 - 2,300,000 (starts at 2,320,000), 2 - 3,550,000 (starts at 3,070,000), 3 - 4,190,000 (starts at 3,580,000), 4 - 9,030,000 (starts at 4,850,000), 5 - 10,000,000 (starts at 4,850,000), , 6 - ? (starts at 4,850,000), , 7 - ? (starts at 13,490,000), , 8 - ? (starts at 13,510,000), 9 - ? (starts at 15,200,000)
  • Epic: 1 - 6,680,000 (starts at 3,700,000), 2 - 16,900,000 (starts at 8,820,000)

You can check the loot drop rates on this chart: Orc Horde loot drop rates.
Warning: These charts are based on a relatively small dataset and the numbers might be off.


Item Archives[]

None of this monster's drops or alchemies are on the item Archives at this moment.


  • Slay Orc Horde 5 times (1,000,000 min dmg + def): +5 Favor Points.


  • Introduced: Jan. 28, 2016
  • Related: Orc Band, Orc Host
  • Epic loot drop rates: Gold Ore 14%, Silver Ore 86%.
  • Guild Level 12 or lower may have been restricted to only the Orc Band originally, but that eventually changed. A level 1 Guild can get an Orc Horde.
  • Please help the Castle Age community by entering your loot data in THIS spreadsheet.
  • The loot thresholds in this article are also based on Ditendra08's more recent personal spreadsheet which can be found HERE.