Orc Horde is a monster that may randomly appears following a normal explore in Land of Mist instead of the usually generated monsters. There are three types of Orc monsters - Orc Band, Orc Horde and Orc Host. The level of Orc monster generated depends on your average level of guild member. Guild Level 12 or lower may have been restricted to only the Orc Band originally, but that eventually changed (Need confirmation: Do guild levels 1-4 and 5-7 ever get Orc Horde?). Orc Horde will be generated If your guild membership average level is between 700 and 1350.
Calculate your average guild member HERE
You have 168 hours to defeat the Orc Band before it flees.
Basic Information
Name | Type | Divine | Breakpoint | Time to kill | 5% Health (Conquest) |
---|---|---|---|---|---|
Orc Horde | Guild Conquest | 0 | ? | 168 hours | 33,750,000 |
Resistance | |||||||
---|---|---|---|---|---|---|---|
Target | Health | Physical | Fire | Earth | Wind | Water | Note |
Champion | 135,000,000 | 0 | 0 | 0 | 0 | 0 | |
Orc Horde | 540,000,000 | 0 | 0 | 0 | 0 | 0 |
1 Epic | 2 Epics | Gold Medal | |||
---|---|---|---|---|---|
1%+ | 3,700,000 | 8,820,000 | |||
99%+ | 6,680,000 | 16,875,000 | - | ||
Source: Castle Age Monsters Damage/Loot Spreadsheet |
Not enough data to provide accurate thresholds. Use this text string to post DMG needed in monster chat:
- 1 Epic 6.7M, 2 Epics 16.9M.
Participants: up to 90 guild members (prior to Orc Horde spawn), with the following distribution:
- 60 people levels 300+
- 30 people levels 1-299
This battle uses the Monster Class system.
Additional Information
Siege Weapons
While fighting Orc Horde, there are 5 siege weapons that can be launched to deal extra damage.
All Siege Weapons hit Orc Horde's Army and are unaffected by blocks and resistances.
*Orc Horde's Army has 675,000,000 HP
Lore
Click to display |
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Orc Horde SummonedNIL
Orc Horde DefeatedOrcs, why did it have to be orcs? Exploring new lands is never an easy task at the best of times. It seems like you can not discover a new source of iron or lumber without uncovering yet another abomination lurking about and squatting on resources that should rightfully be yours. And no sooner than you run them off, then another guild comes nosing about and attempts to steal your legitimate ill-gotten gains. It is enough to drive a man to genocide and worst of all the annoyances involved in exploring new lands are Orcs. The average orc resembles nothing so much as the average cockroach in their persistence, resilience and overwhelming numbers. In fact, the roach has several points in its favor compared to the orc. For example, the average cockroach is not seven feet fall and processed of low brutish cunning and insatiable greed (with the exception of Dokoko, the Scourge of the Western Reaches and kitchens everywhere). Orcs and cockroaches have only one redeeming quality, they both make satisfying crunching noises when you hit them with a large blunt object. The latest horde that blocks your way is no different from the rest. Thousand of orcs with nothing better to do than plunder the land and steal from people who have actually put in the hard work to dig riches from the ground. These orcs do not have many magical trinkets but at least they still have the raw ore that they have stolen, ore that you can find a use for. An orc champion tries to bar your way but you have come a long way from >when you first fought Kull back in the Land of Fire. No single orc is a match for you and you smash your way through to wreck havoc on the orc army. Eventually you kill enough of the orcs that the rest break and scuttle away back to their holes, like the insects they are. |
Rewards while fighting Orc Horde
50 Defense Essence
Rewards after slaying Orc Horde
Uncommon Drops | Rare Drops | Epic Drops |
---|---|---|
Platinum Plate |
Powder of Aggression |
Silver Ore of Physical Piercing |
Loot thresholds for 99%:
- Rare: 1 - 2,300,000 (starts at 2,320,000), 2 - 3,550,000 (starts at 3,070,000), 3 - 4,190,000 (starts at 3,580,000), 4 - 9,030,000 (starts at 4,850,000), 5 - 10,000,000 (starts at 4,850,000), , 6 - ? (starts at 4,850,000), , 7 - ? (starts at 13,490,000), , 8 - ? (starts at 13,510,000), 9 - ? (starts at 15,200,000)
- Epic: 1 - 6,680,000 (starts at 3,700,000), 2 - 16,875,000 (starts at 8,820,000)
Alchemy
- Silver Ingot of Physical Piercing. Needs:
- Silver Ingot of Physical Resistance. Needs
- Electrum Ingot of Physical Piercing. Needs:
- Electrum Ingot of Physical Resistance. Needs
Item Archives
None of this monster's drops or alchemies are on the item Archives at this moment.
Achievements
- Slay Orc Horde 5 times (1,000,000 min dmg + def): +5 Favor Points.
Notes
- Introduced: Jan. 28, 2016
- Related: Orc Band, Orc Host
- Please help the Castle Age community by entering your loot data in THIS spreadsheet.