Castle Age Wiki
Advertisement
Castle Age Wiki
Phantom Lightning

Phantom of Lightning can be summoned on the Alchemy Summons page if you have its Orb Orb phantom lightning. For each task you complete in Campaign, you receive certain amount of points. You can try to get a summoning Orb for a random Phantom once you reach 200 points or more. Chances are as follows:

   0- 199:  0% Fire -  0% Lightning -  0% Shadow
 200- 599: 30% Fire - 10% Lightning -  0% Shadow
 600- 999: 40% Fire - 15% Lightning -  5% Shadow
1000-1499: 20% Fire - 40% Lightning - 30% Shadow
1500-... :  0% Fire - 40% Lightning - 60% Shadow

Basic information[]

Phantom of Lightning has 1.2 billion total health.

Monster Details
Name Type Divine Breakpoint Time to kill 5% Health (Conquest)
Phantom of Lightning Stance 800 ? 168 Hours 60,000,000


Target Areas
Resistance
Target Health Physical Fire Earth Wind Water Note
Head 600,000,000 +250 (-25% damage) 0 -50 (+10% damage) 0 0
Left Arm 300,000,000 +250 (-25% damage) -50 (+10% damage) 0 0 0
Right Arm 300,000,000 +250 0 0 -50 (+10% damage) -50 (+10% damage)


Monster Loot
1 Epic 2 Epics 3 Epics Legendary Gold Medal
1%+ 12,630,000 23,680,000 45,830,000 66,110,000
99%+ 12,630,000 27,950,000 77,840,000 109,120,000 31,000,000
Source: Castle Age Monsters Damage/Loot Spreadsheet


Use this text string to post damage needed in Monster chat.

  • 1 Rare 11.2M, 2 Rares 22.5M, 3 Rares 43.8M, 4 Rares 129M
  • 1 Epic 12.7M, 2 Epic 28.0M, 3 Epic 77.9M, Legendary 109.2M
  • 5% 60M, 10% 120M, 15% 180M

Participants: up to 200 people total, with the following distribution:

  • 100 people levels 500+
  • 100 people levels 150-499

This battle uses the Monster Stance and Target Area systems.


Additional Information[]

Combat System[]

See the Monster Stance page for more info.

Phantom of Lightning's stance is 30

Level Point Range Damage Boost Critical Boost
0 0-2,500 0% 0%
1 0-5,000 10% 2%
2 0-10,000 20% 4%
3 0-30,000? 30% 6%
MAX 0-9,999,999 50% 7%

*Levels 2-MAX not verified

Decay starts at -10.0 per second, and decreases with successful attacks with a balanced general.

Ultimate Mode: ***Currently unverified

Get both the damage and critical bars to max level to unlock ultimate attack mode. When ultimate attack mode is activated, players have a limited time to take advantage of vastly increased damage and critical chance before both bars reset to their starting values.

Players have 2 minutes to attack with +100% damage, and +10% critical chance.

Piercing/Resistance[]

This section needs to be written.

Divine Armor[]

This section needs to be written.

Siege Weapons[]

While fighting Phantom of Lightning, there are 5 siege weapons that can be launched to deal extra damage.
All Siege Weapons hit Phantom of Lightning's Head, Left Arm, and Right Arm and are unaffected by blocks and resistances.
*Phantom of Lightning's Head, Left Arm, and Right Arm has 1,235,000,000 HP

Name Clicks Damage Dealt

%HP Dealt*

Valerian Soldiers Valerian Soldiers 10 60,000,000 dmg
6,000,000 dmg/click
4.86 %
0.49 % per click
Elven Rangers Elven Rangers 20 75,000,000 dmg
3,750,000 dmg/click
6.07 %
0.3 % per click
Dwarven Militia Dwarven Militia 30 90,000,000 dmg
3,000,000 dmg/click
7.29 %
0.24 % per click
Archer Allies Archer Allies 40 105,000,000 dmg
2,625,000 dmg/click
8.5 %
0.21 % per click
Gray Wizards Gray Wizards 50 120,000,000 dmg
2,400,000 dmg/click
9.72 %
0.19 % per click
Totals 150 450,000,000 dmg
3,000,000 dmg/click
36.44 %
0.24 % per click

*weapons are not verified

Lore[]

Click to display

Phantom of Lightning Summoned[]

No Text

Phantom of Lightning Slain[]

Twilight descends upon the land. Oracles throughout the realm have received visions of doom, sending the masses into a panic. Compelled to find answers, you set out to a buried ruin within the Land of Fire - the Ancient Library, an structure long forgotten by the world. Within these dark halls you seek answers from the tomes of lost arcana until at last you come across a massive volume. 

It tells of a grand bargain made between a primal phoenix and the Void. That the phoenix sought to make a dwelling of its own and persuaded the Void to yield some of its infinite space in exchange for allowing the Void the pleasure of consuming the world later. But the phoenix fell in love with its creation and and erected walls of night to shield it from harm. Barred from creation by this betrayal, the Void could do little but scream and rage in impotent fury. Content with its work the phoenix departed to stranger lands, leaving civilization to its own development. 

When Samael returned from the Void, the walls of night were weakened enough for the Void to take notice. Seizing this moment, it now works to seep through the cracks of reality and consume the world as it was promised long ago. Yet how does one stop a creature born of nothingness? Upon further reading, you realize it may be possible to summon shards of the Void's power using the chaos gems within your possession. Upon the earthly plane these avatars can be vanquished, weakening their army before the foretold assault comes to pass. 

Blood drips out of your nose and eyes, as you mutter chilling incantations in the language of chaos, until at last you bring forth the strongest fragment of the void you can muster. Its form coalesces into a shadowy humanoid with eyes that blaze with the fire of unborn stars. "You cannot win, puny mortal. No matter how many incarnations you seek to destroy, you merely prolong the inevitable. You are a sand castle attempting to defy the rising tide - the Void seeks consume all life, and consume it shall in the end." And with that it seizes you with its hands with giant-like strength, attempting to drain your life force with sinister glee. Yet you have faced dragons, demi-gods and monsters, each time emerging victorious from the carnage. Your divinely imbued weaponry still has an echo of the primal phoenix power and with it you can destroy this monster. Gathering what remains of your strength, you brandish your blade against the creature and strike with conviction. 

The void lord is no easy prey but this is only a fragment of its full self and your strength is enough to overwhelm the creature standing before you causing it to utter an inhuman screech as it falls. It gives a final spasm before fading away, allowing you to loot the spoils. Perhaps one day this foretold end will come but that does not mean that you will ever give up the fight.

Rewards while fighting Phantom of Lightning[]

Defense Essence 100 Defense Essence

Rewards after fighting Phantom of Lightning[]

Monster phantom fire large dead

Rare Drops Epic Drops Legendary Drops
Phantom Armor Phantom Armor Armor: Attack:50 Defense:40
Item Bonus: 2 Slots, +150 Divine Power

Phantom Blade Phantom Blade Weapon: Attack:100 Defense:75
Item Bonus: 1 slots, +100 Divine Power

Phantom Boot Phantom Boot Boots: Attack:20 Defense:15
Item Bonus: +20 Divine Power


Phantom Illusion Phantom Illusion Magic: Attack:55 Defense:50
Item Bonus: +70 Divine Power
Phantom Amulet Phantom Amulet Amulet: Attack:45 Defense:45
Item Bonus: +20 Physical Pierce, +160 Divine Power

Phantom Glove Phantom Glove Gloves: Attack:80 Defense:50
Item Bonus: 1 slot, +30 Physical Pierce, +80 Divine Power

Phantom Clear Shard Clear Shard
Ingredient

Phantom Flawless Shard Flawless Shard
Ingredient


Loot thresholds for 99% (still not reliable due to lack of data):

  • Epic: 1 - 12,630,000 (starts at 12,630,000), 2 - 27,950,000 (starts at 23,680,000), 3 - 77,840,000 (starts at 45,830,000)
  • Legendary: 1 - 109,120,000 (starts at 66,110,000)

Achievements[]

  • Gold Medal: 31.000.000 pure damage in less than 24 hours (before 144 hrs monster timer): +3 Skill Points (one-time award)
  • Slay Phantom of Lightning 5 times (1,000,000 min dmg + def): +5 Favor Points.

Alchemy[]

Unbind Stone Glorious Amulet Shiny Glove
Phantom Unbind Stone Unbind Stone (Save one gem while salvaging). Needs: Phantom Pristine Amulet Pristine Amulet (Amulet: 55 Attack, 55 Defense, +40 Physical Pierce, +220 Divine). Needs: Phantom Pristine Glove Pristine Glove (Glove: 90 Attack, 60 Defense, 2 slots, +60 Physical Pierce, +150 Divine). Needs:
Phantom Glorious Amulet Glorious Amulet, (Amulet: 70 Attack, 70 Defense, 1 slot, +60 Physical Pierce, +245 Divine). Needs:

Must also own (not consumed):

Phantom Shiny Glove Shiny Glove (Glove: 120 Attack, 95 Defense, 3 slots, +90 Physical Pierce, +200 Divine). Needs:

Must also own (not consumed):


Item Archives[]

Notes[]

  • Introduced: October 18, 2016
  • Please help the Castle Age community by entering your loot data in THIS spreadsheet.

See Also[]


v · e · d
Epic Boss
Gildamesh, the Orc King - Colossus of Terra - Sylvanas, the Sorceress Queen - Mephistopheles
Keira, the Dread Knight - Lotus Ravenmoore - Skaar Deathrune - Azriel, the Angel of Wrath
Alpha Mephistopheles - Lion's Rebellion - Corvintheus - Jahanna, Priestess of Aurora
Aurora - Ambrosia - Malekus - Azeron - Fenix, Risen From Ashes - Urmek, Protector of Gaia
Vorak, Devourer of Skies - Baal, Stealer of Souls - Aspect of Death - Cassandra
Epic Team
Dragons - Sea Serpents
Epic World
Cronus, the World Hydra - Battle of the Dark Legion - Genesis, the Earth Elemental
Ragnarok, the Ice Elemental - Bahamut, the Volcanic Dragon - Alpha Bahamut, the Volcanic Dragon
War of the Red Plains - Gehenna, the Fire Elemental - Valhalla, the Air Elemental
Kromash, the Storm Giant - Shardros, the Mountain Giant - Glacius, the Frost Giant
Magmos, the Lava Giant - Typhonus, the Chimera - Kraken - Alpha Kraken
Vermilion, the Tyrant - Kessaran, the Undying - Poseidon, Atlantean King
Abomination, Ancient Slime - Lord of Darkness - Svarog, the Magmapede
Lothorewyn, the Corrupted - Alperon, the Corrupted - Bonegnasher, Death Rat Horde
Verminarch, Death Rat Horde - Ogrimus, Death Rat Horde - Rodenom, Death Rat Horde
Leviathan of the Deep - Leviathan of the Grove - Leviathan of the Void
Leviathan of Wrath - Thanatos, the Reborn - Cronus Astaroth
Agamemnon, the Overseer - Alexandra, the Unbreakable
Vargulis, First Brood - Samael, Wraith Legionnaire - Chromus
Phantom of Fire - Phantom of Lightning - Phantom of Shadow
Draculia, The Blood Dominator - Fenrir, The Sun and Moon Devourer
Limited Monsters
Cronus of Ice - Cronus of Earth - Cronus of Fire
Succubus of Desire - Succubus of Greed - Succubus of Agony - Succubus of Nightmares
Special Bosses
Kull, the Orc Captain - Karn, the Minotaur
Guild Bosses
Vincent - Alpha Vincent - Army of the Apocalypse - Giant Arachnid
Guild Conquest Land Monsters
Orc Band - Orc Horde - Orc Host - Ouroboros
Heart of Darkness Co-Op Bosses
Thanatos of Fire & Ice
Siege Weapons - Damage and Healing - Monster Medals
Advertisement