|Stats - Monster - Forge - Gift - Item Archives - Loadouts|
Quest - Battle - Monster - Other
Recipes - Summons - Quests
Class Powers - Goblin Emporium
|1 energy in every 2.5 minutes|
|Max Energy - Energy is used to do Quests; to fortify against Sea Serpents, Genesis, the Dark Legion; to dispel the forcefield/armor of Skaar Deathrune and Ragnarok; and various abilities (Strengthen, Heal, Cripple, and Deflect) against Bahamut, the Volcanic Dragon. You will regain 1 energy every 2.5 minutes, which ends up being 24 energy an hour. If you sleep 8 hours a night, you will earn 192 energy overnight. Abilities used against monsters or in battles cost 10, 20, 40, 100 or 200 energy (more if you use Barbarus, Maalvus or Orc King).|
|1 stamina in every 2.5 minutes|
|Max Stamina - Stamina is used to attack Monsters, and to Battle against other Castle Age players (commonly called "PvP"). You will regain 1 stamina every 2.5 minutes, which is 24 stamina every hour, and 192 stamina after 8 hours. A regular Attacks will cost 1 stamina and a Power Attack will cost 5, 10, 20, 50, 100, or 200 stamina (more if you use Barbarus, Maalvus or Orc King). A regular Duel or Invade attempt will cost 1 stamina and a x5 Duel or Invade attempt will cost 5 stamina. War will cost 10 stamina and entering Guild Battles requires 20 stamina. Responding to a Call To Arms will use 1 stamina, and you cannot respond if your stamina is zero!|
|Attack - Attack is used to increase your battle power when Dueling, Invading, or Attacking (against monsters or in battle). It is also one of the primary factors in determining how much damage you will deal against Monsters. It is also used partially when calculating total Defense.|
|Defense - Defense is also used to increase your battle power when defending from Dueling or Invading. It is also one of the primary factors in determining how much health you fortify, dispel, or regain for non-attack abilities in Monster fights. It is also used partially when calculating total Attack.|
|Max Health - Health is used against you. Every time you participate in PvP or fight a monster, you will lose some health. Once your health falls below 10, you may not fight other players or monsters until it is above 10. Considering that to restore health is not that expensive, it is recommended that you do your best to never give yourself more health than the base health of 100. If someone can defeat you in PvP, there is a chance that they will keep fighting you until they can't anymore (AKA when your health falls below 10). The more health you have, the more they can attack you, and the more gold and Battle Points you can lose. You will regain 1 health every 3 minutes, which ends up being 20 health an hour, and over 8 hours, you will regain 160 health. Responding to a Call To Arms does not use health. However, due to the introduction of Guild Battles, there is now a reason to have more health since having more health means it will take longer before you reach stunned status and your class abilities will not be neutralized as a result.|
|Army Size - The size of your Army affects your Invade PvP attacks. For every army member you can use additional weapons, armor, and magic. A lower level player can often defeat a higher level player, if their army is sufficiently larger than their opponent's army.|
This area also shows your name, level, and current battle rank.
Stats can be increased using Skill Points (SP). Skill points (also called Upgrade Points) are rewarded when you complete quests, demi-quests, level up, complete achievements, and gaining certain battle ranks. Each stat costs one SP to increase the stat by +1, except for stamina which costs two points for +1.
You can see every single way to earn Skill Points listed on this spreadsheet: Castle Age: SP sources.
The treasury keeps money safe from attacking players. When you deposit to the treasury, a 10% fee is deducted from the deposit (Unless you have the proper Hero equipped). There is no charge for withdrawing money.
This area also shows the amount of your hourly income, which is your total income from all purchased lands minus the total upkeep costs of soldiers and equipment.
Quest & Battle Stats
The medal of your current battle rank is displayed on the left side of this area.
- Quests Completed: Total number of quests done, including subquests and demi-quests
- Battles/Wars Won: Total number of battles, either by invasions or duels, and wars won
- Battles/Wars Lost: Total number of battles, either by invasions or duels, and wars lost
- Times eliminated: Total number of times you have been killed by another player in battle
- Times you eliminated an enemy: Total number of times you have killed another player in battle
Consumables are items that can be only used once.
At first, the two items appearing there were the Energy Potion and the Stamina Potion, used to retore 10 energy or stamina.
Note: Regenerated energy/stamina will not exceed your max energy/stamina. Even if you equip a max energy/stamina extending general, you can only fill up to the max of your real limit, so be careful (is it still true today?).
Now, several other items appear in this section:
- Full Potions
- Hero Potions
- Free Roll - Use it for a free Treasure Chest roll.
- Refine Crystal
- Enhance Crystal
- Various items obtainable in Events or elsewhere:
This sections lists all the items you own which have Divine Power.
This area shows a listing of all the different types and number currently owned of units or soldiers. To see the attack and defense stats of each unit, you must use the Soldiers page under the Town tab.
This area shows a listing of all the different types and number currently owned of equipment and magic. To see the attack and defense stats of each item, you must use the Blacksmith page under the Town tab.
This area shows a gallery of the heroes you currently have. To see the attack and defense stats and special ability of each hero or to change your current general, you must use the Generals page under the Heroes tab.
This area shows a gallery of the crystals you have. Crystals are gained by completing the special quests at the end of each land. Also shown here is the Map of Atlantis, which is needed to access the Atlantis quest area. The map is created using alchemy.
- Hero Crystals
- Evolution Crystals
This area shows a listing of all the different types and number currently owned of items for use in alchemy. For more detail in what can be summoned or made, see the Alchemy Recipes page. Stuff listed here are the only ones that can be traded to Kobo in the Goblin Emporium with the exception of Battle Hearts.
Gifts and Peace Offerings
This area displays the Favor Point gifts that other players have sent you via visiting your stat page. So far the only items are the Pint of Ale and the Flower. These items appear to have no use. Giving of these items appears to no longer be available.
This area shows a listing of the different types and number currently owned of land. Land is used to generate an hourly income. To purchase or sell land, you must use the Land page under the Town tab.
This section isn't shown anymore on the Stats page.
Also, for new players, Lands have been replaced with Territories.
- Based on the current regen system as of 1/14/2010.