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Red Plains scene

War of the Red Plains can be summoned on the Alchemy Summons page if you have a Zenarean Crest and are at least level 150.

You have 168 hours to complete the battle before it ends up in failure.


Basic information

Monster Details
Name Type Divine Breakpoint Time to kill
War of the Red Plains Epic World 0 275 168 hours
Target Areas
Resistance
Target Health Physical Fire Earth Wind Water Note
War of the Red Plains 300,000 Soldiers 0 0 0 0 0
Monster Loot
1 Epic 2 Epics 3 Epics Legendary Gold Medal
1%+ 1,300 Soldiers 2,300 Soldiers 4,100 Soldiers 5,100 Soldiers
99%+ 3,800 Soldiers (95%) 7,600 Soldiers (95%) 25,300 Soldiers (50%) 27,500 Soldiers 7,572 Soldiers
Source: Castle Age Monsters Damage/Loot Spreadsheet

Use this text string to post kills needed in monster chat:

  • 1 Epic 3.8K Soldiers, 2 Epic 7.6K Soldiers, 3 Epic >25.3K Soldiers, Legendary 27.5K Soldiers

Participants: up to 135 people total, with the following distribution:

  • 45 people levels 150+
  • 30 people levels 100-149
  • 30 people levels 50-99
  • 30 people levels 1-49

This battle uses the Monster Class System.


Additional Information

Ratio Damage dealt / Soldiers killed

Smite Attack:

x,yyy damage = x soldiers killed + yy,y% chance of a soldier being killed.
1,000 damage = 1 soldier killed.
5,530 damage = 5 soldiers killed and a 53% chance of an additional kill.

Tactics Attack:

x,yyy damage = x soldiers killed ("y" is not taken into account)
1,000 damage = 1 soldier killed.
5,530 damage = 5 soldiers killed.

The amount of damage dealt is different with Smite than Tactics. Tactics used to be better choice, but lately Smite seems to deal more damage (unless your Attack is below breakpoint)

Tactics

Button arrow left Button cost stamina 5Button cost stamina 10Button cost stamina 20 Button arrow right
Small button tacticsSmall button tacticsSmall button tactics

This is the first battle that offers a third option for fighting against "Monster"; it uses stamina in the same amount than regular attacks. When using Tactics you will attack with your War Council.
Tha amount of members available to fight in your War Council depends on the status of the Health bar: from 1 member when it is empty or close to empty to all 7 when it is maxed or close to maximum.
From left to right, if you/your General wins their individual fight, you will deal X% bonus damage above and beyond a minimum baseline amount:

  • +12% (Party Health >= 75% )
  • +18% (Party Health >= 45% )
  • +17% (Party Health >= 15% )
  • +10% (Party Health > 0% )
  • +15% (Party Health >= 30% )
  • +20% (Party Health >= 60% )
  • +8% (Party Health >= 90% )

Tactics is not available for iOS players.

Possible enemies

Siege weapons

While fighting War of the Red Plains, there are 5 siege weapons that can be launched to deal extra damage.
All Siege Weapons hit War of the Red Plains and are unaffected by blocks and resistances.
*War of the Red Plains has 300,000,000 HP

Name Clicks Damage Dealt

%HP Dealt*

Catapults Catapults 10 26,500,000 dmg
2,650,000 dmg/click
8.83 %
0.88 % per click
Ballista Ballista 20 30,250,000 dmg
1,512,500 dmg/click
10.08 %
0.5 % per click
Fire Catapult Fire Catapult 30 33,250,000 dmg
1,108,333 dmg/click
11.08 %
0.37 % per click
Phoenixes Phoenixes 40 36,125,000 dmg
903,125 dmg/click
12.04 %
0.3 % per click
Blizzard Blizzard 50 39,250,000 dmg
785,000 dmg/click
13.08 %
0.26 % per click
Totals 150 165,375,000 dmg
1,102,500 dmg/click
55.13 %
0.37 % per click

Click counts on 4 & 5 are not confirmed.

Lore

Rewards while fighting War of the Red Plains

When attacking, using a 5 stamina attack as a baseline:

  • 4-18 experience (Can be doubled)
  • 0-400,000 gold (Depends on land owned, can be doubled)
  • 0-2 Demi-points (Ambrosia, Malekus, or Azeron)

When using your energy, using a 10 energy action as a baseline:

  • 10-18 experience (Can be doubled)
  • 0-400,000 gold (Depends on land owned, can be doubled)
  • 0-2 Demi-points (Corvintheus, or Aurora)

Rewards after fighting War of the Red Plains

Red Plains Dead

Uncommon Drops Rare Drops Epic Drops Legendary Drops

Angelic blessing Angelic Blessing
Magic: Attack:0 Defense:2
Rusty Gloves Rusty Gloves
Gloves: Attack:1 Defense:1
Rusty Armor Rusty Armor
Armor: Attack:2 Defense:3
Feral Staff Feral Staff
Off-Hand: Attack:2 Defense:2
Earth Orb2 Earth Shard
Amulet: Attack:2 Defense:2
Earth Orb1 Earth Shard
Amulet: Attack:3 Defense:1

Elemental Garb Elemental Garb
Armor: Attack:18 Defense:14
Mark of the Empire Mark of the Empire
Amulet: Attack:12 Defense:12
Zenarean Dagger Zenarean Dagger
Weapon: Attack:20 Defense:19
Zenarean Bow Zenarean Bow
Weapon: Attack:14 Defense:18
Zenarean Chainmail Zenarean Chainmail
Armor: Attack:14 Defense:18
Hellkite Minion Hellkite Minion
Soldier: Attack:32 Defense:27
Arcanist Arcanist
Soldier: Attack:23 Defense:20

Virtue of Temperance Virtue of Temperance
Gloves: Attack:6 Defense:14
Virtue of Justice Virtue of Justice
Weapon: Attack:25 Defense:25
Virtue of Fortitude Virtue of Fortitude
Helmet: Attack:14 Defense:32
Holy Smite Holy Smite
Magic: Attack:12 Defense:12
Gladiator Gladiator
Soldier: Attack:35 Defense:24

Plate of the Ages Plate of the Ages
Armor: Attack:20 Defense:45
Nether Soulstone Nether Soulstone
Ingredient
Orc Champion Orc Champion
Soldier: Attack:50 Defense:50
Volcanic shard yellow Volcanic Topaz
Ingredient
Volcanic shard red Volcanic Ruby
Ingredient
Volcanic shard green Volcanic Emerald
Ingredient
Volcanic shard blue Volcanic Sapphire
Ingredient

Loot thresholds for 95%:

  • Epic: 1 - 3,800 (starts at 1,300), 2 - 7,600 (starts at 2,300), 3 - 25,300 (starts at 4,100)

Please note we are talking about 95% threshold instead of 99%, as there are lots of results in the spreadsheet with 0 or 1 Epic drops after dealing a lot of damage. We need more data.

  • Legendary: 1 - 27,500 (starts at 5,100)

Chances for Legendary, obsolete but helpful:

     0 -  4,999 =  0.00%
 5,000 -  6,999 = 12.02%
 7,000 -  7,999 = 15.23%
 8,000 -  8,999 = 18.87%
 9,000 - 10,999 = 27.68%
11,000 - 14,999 = 34.16%
15,000 - 19,999 = 57.58%
20,000 - 24,999 = 77.78%
25,000 - 25,499 = 96.04%
25,500 - >      = 98.00%

70.80% Orc Champion
11.76% Plate of the Ages
10.08% Nether Soulstone
 7.35% Crystal

Alchemy

Item Archives

Achievements

  • Gold Medal: 8,000 killed soldiers, pure damage, in less than 24 hours (before 144 hrs monster timer): +3 Skill Points (one-time award)

Notes

  • Introduced: June 23, 2010
  • Tactics and Smite are different attacks and deal different damage to the monster and to the health bar; chose carefully which one fits you best.
  • Please help the Castle Age community by entering your loot data in THIS spreadsheet.


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